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Towers and troop command -> restricted by food !! Limited
#21
I reckon it's good the way it is. If you buy a tech mech, you have to make 1 less tower. If troop command, same story. Just disables the tinker a bit to compensate for him generating troops or repairing stuff insanely fast.
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#22
2 tech mech = 6 food
3 towers = 24 food
1 troop command = 10 food

= 40 food

I usually buy 1 tech mech instead of 2, and its super cheat at start, cuz the tanks have low hp and can turbo fix them in frontlines.
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#23
Bob666 Wrote:dont know, but i remember something with troop command spamming, and this way only 2 are possible (if i remember correctly, but im not sure)

if you have made 3 buildings on tower ruins, you can have 3 troop commands in it. one additionally in your inventory, no food is used so far.
so you are able to use up to four troop commands the same time (of course without any towers)
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#24
To maintaing 3 troop commands, you can only have about 1 tower of your own, if you use them frequently, well 2 towers may be possible, but less troop command efficienlty.

I know the towers on tower ruin that you buy, cost no food, but they are a bit expensive. But it counts at 10 food when you are using troops command.

3 armies = 30 food
1 tower = 8 food
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#25
but you need 2 summoners then, or the cooldown will not reload... so a rocket tower on a ruin needed...

so only 2 of the are possible, 3, but not that effective then
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#26
I was unclear, I meant 1 troop command in each building to maintain each number of summoner.
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