Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
kick system/exploder
#1
funny thing, played an open game.. the problem is if u are a good exploder u die every 45sec or so , and a single vote bye a stupid teammember is enough to kick u, is it possible to have an other kicksystem in modes where exploder is allowed ?
Reply
#2
I doubt that a good exploder dies that often - the best exploders i know do not die below tripple or sometimes double kills. Many exploder deaths will feed the enemy (the reason why i do like enemy exploders only).

But you're right the kick system does not favor explodersWink
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
Reply
#3
(2011-05-03, 22:23:39)eSVau Wrote: But you're right the kick system does not favor explodersWink

Well, the exploders are designed to counter teamwork and players who stay close to each other to cover each other since weapons fires randomly.


I think the kick system shouldn't be an disadvantage for any heroes, if the exploder get multikills, maybe his death should not be counted in kick counter? Just a suggestion.



But the inspiration source died a few days ago, so why do we need terrorists?
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Changes in existing ranking-system BtankNoob 5 4,838 2014-04-13, 02:31:10
Last Post: BtankNoob
  Additional ranking system BtankNoob 12 12,187 2014-02-19, 09:57:40
Last Post: Flygplan
  remove leaver penalty & giveup / change kick back griffin1987 21 19,251 2014-01-24, 12:20:12
Last Post: Exodus
  Watch replay and tell me kick system isn't useless griffin1987 4 5,519 2013-08-23, 03:04:52
Last Post: Prog
  Exploder tank Max 7 7,460 2013-04-29, 02:26:29
Last Post: gozo1985



Users browsing this thread: 1 Guest(s)