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Current Bugs in BT
#1
Hey guys,

I just went over my notes about the next BT version I made some time ago. Several of the entries are about bugs ... but they are severly lacking. So I want to list everything I know here and I'd like to ask all of you to provide as much addional information as you can. The more we know, the more likely it will be, that it will be fixed eventually ;)

The most important thing about any bug is its reproducabilty. If you can provide a scenario where I can reproduce a bug 100%, I will most likely be able to fix it. So I'd like to ask you guys to provide any clue or information you posses about a bug or even report bugs, that I didn't list.

Alright, this is what I have:

Description: CP countdown sometimes stops during conquer
Severity: major
Reproducability: ?

Description: Burst armor sometimes drops out of the inventory
Severity: minor
Reproducability: ?

Description: DPS stat is incorrect for the Storm Tank Cannon
Severity: minor
Reproducability: learn skill and use it

Description: Thunder Tank ult sometimes stops jumping to next target
Severity: minor
Reproducability: ?

Description: Raider ult damages even after the tank itself died
Severity: minor
Reproducability: ?
Info: http://league.btanks.net/game.php?gameid=42017 at 30 min

Description: Tanks sometimes disappear
Severity: major
Reproducability: ?
Info: http://league.btanks.net/game.php?gameid=42010  at 1h20min the blue tank

Description: sometimes items disappear when a tank gets netted
Severity: major
Reproducability: ?

Description: Desynch after Devastator Shot was used
Severity: major
Reproducability: ?

Description: Tank dies during hull upgrade leads to a dropped hull item
Severity: minor
Reproducability: ?

Description: Conservation sometimes doesn't work, when the target tank drives into CP range
Severity: minor
Reproducability: ?

Description: Tech Mechs sometimes trigger the Beacon
Severity: minor
Reproducability: ?


That's all I have written down. There are some more in the bug forum, I know. I'll take a look at them later. For now, if you can provide anything to the bugs mentioned here (or even if you know other ones, that have not been reported yet), please feel free to post it here, it will be highly appreceated!
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#2
I can add some moreSmile

Description: Sky Fort escapes Titans obelisk easily (Balance bug)
Severity: minor
Reproducability: Always happens when using Turbo Boost ability

Description: Teleport breaker doesn't trigger ulti cooldown [url=http://btanks.net/forum/showthread.php?tid=4662][/url]
Severity: minor
Reproducability: Always happens when tping into enemy teleport breaker using hit n run.
http://btanks.net/forum/showthread.php?tid=4662

Description: Smoke generator useless, last 1 sec or less, item is useless
Severity: minor
Reproducability: Always happens, script bug

Description: Static Charge ability reset Cancel Hit n Run return ability
Severity: moderate
Reproducability: Always happens, order string bug

Description: Offroad Engine perma hangup - hard bug
Severity: moderate
Reproducability: ?
http://btanks.net/forum/showthread.php?tid=4652
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#3
Dam i knew how to reproduce some of these bugs .....haven't played in to long now to even remember.
Cat power < needs to be implemented into btSmile
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
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#4
Another bug, which happens sometimes with tinker with explosives ignoring the stun effect of tp breaker.

It always happens when the counter is almost 0, so good players does take advantage of the small delay of teleport breaker. I suggest removing the counter instantly before everything if it enters a TP breaker zone. The tp breaker stun always works it seems when the tinker or tank teleport in to early during countdown.

Description: Explosives not being stopped bug by Teleport Breaker
Severity: minor
Reproducability: Teleporting right before explosion? (Seen other players doing this sometimes)
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