Official Community
- Fixed a malfunction bug concerning Defensive Systems (Scout)
- Rescripted Rune Carving (Scout) and fixed a bug related to the ability
- Replaced the icon for the primary tank cannon (ability) with a passive one
- Replaced the icon of Reconstruction (Exploder)
- Replaced the icon of Orbital Strike (Titan) with a better matching icon
- Rescripted the Tinker’s scripts (now vJass)
- Rescripted the Exploder’s scripts (now vJass)
- Rescripted the Scout’s scripts (now vJass)
- Added pathability blockers to usually inaccessable locations (bug prevention)
- Remade EMP Shock (Exploder), uses a new graphical system now
- Fixed a potential rounding issue concerning the script for the hosting bots
- Fixed a bug concerning the AI Scout (Defensive Systems did not work)
- Fixed a bug concerning the effect of Rune Carving (Scout) on runes
- Made a smaller change in the script for the “Choose Random Tank” option
- Made a smaller change in the script for the Extended Repair Kit (item)
- Made a smaller change in the script for Destroy Towers (tinker towers)
- Fixed a bug concerning Dimension Shift (Antigrav) on air units
- Bomb Carpet (Sky Fortress) got a system for possibly delayed bombs
- Fixed the tooltip of Defensive Systems (Scout)
- Tower Modules (Tinker) no longer cause any lag upon level upgrades
- Removed the floating debug messages
- Creeps deal a bit less damage against tanks now (-8%)
- Defensive Systems (Scout) is now an immediate cast, the tank doesn’t stop his current action anymore
- Increased the target area of the CP teleport, but the tank will still be ported within the old range
- Reworked armor and attack types of creeps and buildings
- Reduced the regeneration of buildings even further
- Scout’s tank cannon now has a range of 1050
- Defensive Systems (Scout) is now an active skill
- Increased the initial hitpoints of the Medivac by 100
- Rebalanced Acid Cloud (Hunter); damage, duration and cooldown -25%
- Added an effect to Soul Collector (Ghost Tank)
- Shredder, Thunder Hammer and Ice Prison are no longer able to target invulnerable units
- The default zoom for observers is now 3500
- Fixed the -give command, from sending the gold to the wrong player
- Fixed the -team command, when observers are in the game
- Fixed some minor bugs