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New Tank Models - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New Tank Models (/showthread.php?tid=2415) Pages:
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Re: New Tank Models - DerSatan - 2007-11-25 i hope this is a joke. if not: what about a swimming tank (sometimes called "ship") which can create water everywhere. Re: New Tank Models - DOGG1 - 2007-11-25 DerSatan Wrote:i hope this is a joke. You mean a D-Day Swimming Sherman? ![]() As long as it can spawn friggen sharks with friggen lasers on their heads ![]() Re: New Tank Models - DerSatan - 2007-12-01 yeah dogg, like your suggestion ![]() i just found a model at hiveworkshop which could be useful to replace the goblin zeppelin model for the creep. i assume the blue "parts" of his skin is his teamcolour, this would be ok in the colours of the force. + 19 kb + walk/stand/attack/death animation (dunno if theyre good, i didnt test the model + "tech style" that goes well with marine and commander models i think + could replace a model which is used for 3 different things 8) curious? link Re: New Tank Models - TKF - 2007-12-01 Correction! Model size is 118kb!! Unpack the models first. I've also considered this model, but it's a bit large in filesize, and look way to single colored. Re: New Tank Models - TKF - 2008-01-14 Bob666 Wrote:TKF Wrote:I wondered where the green sparks did go, so you edited the emitters of the Titan. Ok... About Titan... Bringing this question back again, did you also import the portrait model too into the map? Or have you found a way around that? If you did manage to import titan without the portrait model, I wanna know how! Re: New Tank Models - LuckyD0g - 2008-01-15 I looked into imported files in the BT map and I did not found any portrait model just only the titan mdx file (56 kb unpacked). Re: New Tank Models - TKF - 2008-01-15 How did they remove the portrait??? I can't figure it out. Re: New Tank Models - LuckyD0g - 2008-01-15 How to import this model. Easy. 1. Download http://www.hiveworkshop.com/forums/resource.php?t=48421&prev=page%3D14%26r%3D20 2. Create blank map. 3. Import InfernalTitan.mdx. (Don`t import readme.txt, InfernalTitan_Portrait.mdx) 4. Set to a unit a Importer model. 5. Save & close map. 6. Open again, and you will see the new model. Re: New Tank Models - TKF - 2008-01-15 *LAME camera whining* Edit_ Well forget this, I'm dumping the Titan model for now. Re: New Tank Models - Bob666 - 2008-01-25 i did not import the portrait model.. portrait models arent needed... you can get a portrait with Magos' War3 model editor, just add a camera, the name does not play a role, warcraft takes the first camera it finds as the potrait camera, so you have a fine image in that little window if you place the camera right ![]() Re: New Tank Models - TKF - 2008-01-25 Thanks, Magos editor is some of few wc3 progs I don't have! I'm gonna try it. I now have over 15 different wc3 custom progs I discovered a way to add a custom camera in wc3 model editor and called it Camera01, I haven't confirmed or checked that worked yet, but I'm going to try Magos war3 model editor ^^ Edit_ Ah lol it's the same model editor that I use, submitted by magos xD. I though it was a different model editor. Re: New Tank Models - LuckyD0g - 2008-05-24 I made a attachement for HT. 20.6 KB Re: New Tank Models - TKF - 2008-05-24 Very nice! This is attached to origin or chest? Re: New Tank Models - LuckyD0g - 2008-05-24 To the chest Re: New Tank Models - TKF - 2008-05-25 Well, no word from the mappers yet. The juggernauts thingy make it look nice. I wonder how a armor attachment would look like on a zeppelin? I'm not sure how to make attachments, but I guess killing vertices's make the model lose its animations, right? Or am I wrong. |