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Change Tech Mech healing skill - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: Change Tech Mech healing skill (/showthread.php?tid=2847) |
RE: Change Tech Mech healing skill - griffin1987 - 2011-10-01 Just played a game against someone with 2 mechs which where repairing each other. While I had airship with 2 tornadoes, and easily killed him, i could not get his mechs down. They repaired each other faster than I could damage them. So I think it would also be good to reduce the speed with which tech mechs repair each other - at the moment you can just buy 2 tech mechs for 700 and have 2 permanent, invincible units which can even go shopping for free at the start. I'd like it if their repair was using the same mechanics as them repairing hero tanks - that is, being percent based. Liked 1% per second or so. RE: Change Tech Mech healing skill - kingnounours - 2011-10-04 get some tech mech too and the army of Repair ! RE: Change Tech Mech healing skill - griffin1987 - 2011-10-04 (2011-10-04, 23:15:48)kingnounours Wrote: get some tech mech too and the army of Repair ! Where's the argument? Just because everyone can play the same imbalanced stuff that doesn't make it better. It's about comparing different items on a scale of cost/usefulness. And having "invulnerable" units at start for less than what the cheapest weapon costs is way out of any scale. But you may show me how you'd kill 2 mechs (repairing each other) with a less-than-light-tank without weapons, and I will reconsider... Edit: okay, actually it should be: same tank as enemy with +700 in weapons. Well, still that's not even a basic magic... |