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[8.62] Scout - Rune casting bug - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.62] Scout - Rune casting bug (/showthread.php?tid=1090) |
[8.62] Scout - Rune casting bug - TKF - 2009-09-11 I knew this a long time, but forgot to report it. Everytime you cast rune spell and move quickly right after casting it, nothing happens. Fix this. Re: [8.62] Scout - Rune casting bug - Equiem - 2009-09-11 Quite sure I read something about it and that it should be like that with a short casting time. Just like the Thunder Tanks Thunder Storm. If its not supposed to be like this then you might aswell add the repair bots that the Air Ship has. I dont see much difference between that and the repair on the light tank. Maybe I should make a new thread for that one thou. Re: [8.62] Scout - Rune casting bug - qweqqweq - 2009-09-12 TKF Wrote:I knew this a long time, but forgot to report it. i've been noticing so many irregularities with the fucking tt and the medivac lately i didn't even see the point in making a post about it. the whole god damn system got distabalized somehow. it's a god damn mess and i don't have a clue how to fix it. i think we should just wait untill some one intuitively figures out what exactly is probably happening before we even attempt to diagnose the problems. it's some sort of weird shit going on that's just slowly cropped up over time. it's hard for me to decide the fix. there's probably many of them. with over 11,000 lines of code, who the fuck really knows? u might as well try and decide the current depth dig rate of the grand canyon naturally. ![]() |