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New fun mod - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New fun mod (/showthread.php?tid=1133) |
New fun mod - VuDu - 2009-08-10 I have an idea for new mod - pilot mod In this mod you can pick a pilot with different skills For an example: 1)Veteran = +1 starting level to your tank 2)Engeneer = +5 or +10 hp regeneration per second 3)Skill pro = +10% spell resistance 4)Speed hacker = +60 speed to your tank 5)CP hacker = capture CPs 50% faster 6)Enchanter = +3 mana regeneration per second 7)Trader = +10 wood to your tank 8 )EMP trooper = silance all enemyes in 300 range 9)Sexy babe ![]() 10)Plane pilot = nets don't effect his air tank 11)Avoid master = +40% avoidance so do you like the idea the number of encreasments can allways be changed so dont pay many atantion to them ![]() Re: New fun mod - Morkardar - 2009-08-11 Comparing your pilots... why would anyone take +1 start lvl instead of 40% avoidance? The reason why battle tanks is balanced: Everyone can be the same tank with the same weapons. Re: New fun mod - GooglyBoogly - 2009-08-11 Quote:Comparing your pilots... why would anyone take +1 start lvl instead of 40% avoidance? Quote:the number of encreasments can allways be changed so dont pay many atantion to them you should also note that VuDu is advocating a mod, or mode. It would be optional Re: New fun mod - VuDu - 2009-08-11 and i said that those aren't exacly the real numbers we could tought like 20 or 30 % avoidance 2 lvl and other stuff just wana know if you like the idea Re: New fun mod - muhaha96 - 2009-08-18 yes i´d like it, but this would need much balancing Re: New fun mod - VuDu - 2009-08-19 thx , oh and i know it need balancing ![]() Re: New fun mod - Nachtwache - 2009-09-16 Imo this is a VERY GOOD idea for a fun(!)mod...Needs some balancing, but hey, it's a funmod. I really like the concept. Also, it is quite easy to get it in, no complicated work... 40% Evasion isn't that imba, only physical attacks trigger it and comparing it to the Heavy Tank skill it's OK. Re: New fun mod - horselance - 2009-09-16 Hmm I couldnt get the idea. These pilots will fight or its only +1 passive skill chosen at start? Cause "pilot" reminds me Tank Wars, and there was a pilot which used to fight ![]() Re: New fun mod - TKF - 2009-09-16 horselance Wrote:Cause "pilot" reminds me Tank Wars, and there was a pilot which used to fightOf I remember the first time I played a tank based map by gryphon (don't remember name exactly). I remember the footman being able to attack ![]() You were forced to use 3rd person view in the early version I played. I think the german version of battle tanks was as it's infant stages or not being started yet. 6 years or something... Re: New fun mod - VuDu - 2009-10-20 Thanks for reading. Quote:These pilots will fight or its only +1 passive skill chosen at start?yes it's passive skill and the abillity stay when the tank is changed so for example the emp trooper is good with exploder but it can be used for other tanks too , it stay whit tank change. Re: New fun mod - VuDu - 2009-10-21 for the tank wars did the pilot had bazooka ? :lol: |