New Weapons [Hypothetical] - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New Weapons [Hypothetical] (/showthread.php?tid=1162) |
New Weapons [Hypothetical] - Kesarion - 2009-07-27 First of all these are just hypothetical weapons since their properties are a bit exotic If it's not possible to make them maybe their names can be used, I think they're cool Also take into account that I didn't use that weapon formula so the numbers aren't reliable. So let's get to the descriptions: Kinetic Rockets Cost: 3000 Damage: 250 Power: Stun 0.5s Range: 750 Cooldown: 3s Thermal Rage Cost: 3500 Damage: 50 Power: Residual Damage 10dmg/s for 5s Shots: 3 Range: 750 Cooldown: 1s Electric Web Cost: 3000 Damage: 50 Power: Spreads to 3 targets 800 radius Range: 800 Cooldown: 1s Misc: Doesn't attack Buildings Advanced versions: Kinetic Blasters Cost: 7000 Damage: 500 Power: Stun 0.5s Range: 650 Cooldown: 3s Thermal Annihilator Cost: 9000 Damage: 300 Power: Area dmg 500 radius Range: 850 Cooldown: 1.5s Electric Arc Cost: 6000 Damage: 300 Power: Arc to another target 800 radius Range: 900 Cooldown: 1.5s Misc: Doesn't attack Buildings Some notes: Arc and Spread powers don't work if there is only one target available. Residual damage may or may not stack, depending on balance. If you'd like to see one of these names in the game vote for it please Any ideas for upgraded versions ? Re: New Weapons [Hypothetical] - Dr.McNinja - 2009-07-27 I believe all those properties can be implemented, as seen in MG mod. It has a poison-type weapon that causes rapid damage over time and chain lightning (thats what the third is, right?) And for stun, just give 100% or lower to projectiles. |