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New Weapons [Hypothetical] - Printable Version

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New Weapons [Hypothetical] - Kesarion - 2009-07-27

First of all these are just hypothetical weapons since their properties are a bit exoticTongue
If it's not possible to make them maybe their names can be used, I think they're coolSmile
Also take into account that I didn't use that weapon formula so the numbers aren't reliable.

So let's get to the descriptions:

Kinetic Rockets

Cost: 3000
Damage: 250
Power: Stun 0.5s
Range: 750
Cooldown: 3s

Thermal Rage

Cost: 3500
Damage: 50
Power: Residual Damage 10dmg/s for 5s
Shots: 3
Range: 750
Cooldown: 1s

Electric Web

Cost: 3000
Damage: 50
Power: Spreads to 3 targets 800 radius
Range: 800
Cooldown: 1s
Misc: Doesn't attack Buildings


Advanced versions:


Kinetic Blasters

Cost: 7000
Damage: 500
Power: Stun 0.5s
Range: 650
Cooldown: 3s

Thermal Annihilator

Cost: 9000
Damage: 300
Power: Area dmg 500 radius
Range: 850
Cooldown: 1.5s

Electric Arc

Cost: 6000
Damage: 300
Power: Arc to another target 800 radius
Range: 900
Cooldown: 1.5s
Misc: Doesn't attack Buildings


Some notes:

Arc and Spread powers don't work if there is only one target available.
Residual damage may or may not stack, depending on balance.


If you'd like to see one of these names in the game vote for it pleaseWink

Any ideas for upgraded versions ?


Re: New Weapons [Hypothetical] - Dr.McNinja - 2009-07-27

I believe all those properties can be implemented, as seen in MG mod. It has a poison-type weapon that causes rapid damage over time and chain lightning (thats what the third is, right?)

And for stun, just give 100% or lower to projectiles.