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Supernova Cell [Tank] 2.8 - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: Supernova Cell [Tank] 2.8 (/showthread.php?tid=1385) |
Supernova Cell [Tank] 2.8 - Dr.McNinja - 2009-04-15 Info: This tank is as serious as you can get without being serious. The abilities use many more triggers and designing than typical single-spell based abilities. Some effects i have written may not even be possible within the wc3 engine (ok i doubt that) but it may be very tricky to get them right. Im especially worried about the % and mana based triggers. Feel free to post solely about the technical aspects or complain at how impossible this is. Thats a challenge! █ Supernova Cell ■ Description Supernova Cell is a star and energy themed tank. It looks like a hovering box that visibly contains a great deal of energy, and skills typically use a great deal of mana, and doing damage calculated at per mana point. Similar things would be the destroyer from normal WC3 games or Obsidian Destroyer from dota. Style: Cause extremely huge amounts of pain (like swarm of chaos aka chaos waves) Special: Can be upgraded, transforms into ultimate tank form Model: WC3 Cage or something that looks like a box, with ‘energy’ animations ■ Attributes Speed: 260 (250-300) Price: 4500 (4000-8000) Health Points: 4000 (3500-6000) Mana: 200 Upgrades: 3 Stages Drawback: Mana management required, cannot ‘abuse’ or spam spells. ■ Skills • Discharge: AOE damage that spreads out, that is based on the amount of mana. All mana is used. • Energise: Buffs the tank and primary skill, that affects other skills. • Fortifications: Allows the tank to gain additional mana upgrades at the cost of one or two item slots being occupied. ■ Possible Skills • Gaze of Death • Supernova ► Discharge - active ▪ Technically 2 separate rings, minor damage in outer ring ▪ 2 seconds casting time, but tank can move at half speed ▪ Stats: - Mana: 100% [of current mana] - Range is 600/900 - Damage per mana for 600 range: 2 – 6 (+1 damage) - Damage per mana for 900 range: 1/1/2/2/3 ► Energise - active ▪ Projectiles absorbed heal: 100% of projectile HP, 10 mana ▪ Does not heal from physical damage, but maintains % evasion ▪ Stats: - Mana: 2% of total HP (80mp base) - Movement Speed bonus: 20ms – 60ms (+10ms) - Projectiles absorbed: 10% - 50% (+10%) ► Fortifications - active & passive ▪ Bulks up the tank which allows additional mana upgrades and increases the size slightly ▪ Creates an item when skill is activated; will not activate with full inventory ▪ Stats: - Mana: 100% of max mana (full mana) - Allows additional mana upgrades: 2 – 10 (+2 upgrades) - Armour bonus: 2 – 10 (+2 armour) - Levels 1-3: creates ‘Reinforced Fortifications’ item - Levels 4-5: creates ‘Perfect Design’ item (only if first item is in) Note: Dropping the first item reduces max mana if you purchases upgrades, but they will return once the item is restored. It also destroys the second item. At level 4/5, skill will create first item, then second item. Gaze of death: So complicated, that i myself gave up trying to refine it. That deserves a lol. |