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Need new ghost map hash to BTANKS 8.57 (mapcfgs) - Printable Version

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+--- Thread: Need new ghost map hash to BTANKS 8.57 (mapcfgs) (/showthread.php?tid=1542)



Need new ghost map hash to BTANKS 8.57 (mapcfgs) - logan - 2009-02-08

Hi guys, please help me, I need battle tanks 8.57 mapcfgs hash to load on my ghostC++
If anyone can post the hash that i must rewrite.
Thanks!



Re: Need new ghost map hash to BTANKS 8.57 (mapcfgs) - Morkardar - 2009-02-08

GHost++ One has an integrated xml creator.

Code:
##########################
# map file for BTanks857 #
##########################

# the map path tells Warcraft III clients where to find the map on their system
# it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all

map_path = Maps\Download\BTanks857.w3x
map_size = 155 7 9 0
map_info = 130 133 69 90
map_crc = 5 69 47 136

# map speed
#  1 = slow
#  2 = normal
#  3 = fast

map_speed = 3

# map visibility
#  1 = hide terrain
#  2 = explored
#  3 = always visible
#  4 = default

map_visibility = 4

# map observers
#  1 = none
#  2 = on defeat
#  3 = allowed
#  4 = referees

map_observers = 1

# map flags
#  - you can combine these flags by adding together all the options you want to use
#  - for example to have teams together and fixed teams you would use "3"
#  1 = teams together
#  2 = fixed teams
#  4 = unit share
#  8 = random hero
#  16 = random races

map_flags = 3

# map game type
#  1 = custom

map_gametype = 1

# map dimensions

map_width = 112 0
map_height = 112 0

# map players and teams

map_numplayers = 12
map_numteams = 2

#
# slot structure
#  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
#  - PID is always 0
#  - Download Status is always 255
#  - Slot Status is 0 for open, 1 for closed, 2 for occupied
#  - Computer is 0 for no, 1 for yes
#  - Team
#  - Colour
#  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
#  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
#  - Handicap is 50/60/70/80/90/100
#

map_slot1 = 0 255 0 0 0 0 1 1 100
map_slot2 = 0 255 0 0 0 1 1 1 100
map_slot3 = 0 255 0 0 0 2 1 1 100
map_slot4 = 0 255 0 0 0 3 1 1 100
map_slot5 = 0 255 0 0 0 4 1 1 100
map_slot6 = 0 255 0 0 1 5 1 1 100
map_slot7 = 0 255 0 0 1 6 1 1 100
map_slot8 = 0 255 0 0 1 7 1 1 100
map_slot9 = 0 255 0 0 1 8 1 1 100
map_slot10 = 0 255 0 0 1 9 1 1 100
map_slot11 = 0 255 2 1 0 10 1 1 100
map_slot12 = 0 255 2 1 1 11 1 1 100

# map type (for map specific stats)


# map local path (for map downloads)
#  GHost++ doesn't require map files but if it has access to them it can send them to players
#  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = BTanks857.w3x



Re: Need new ghost map hash to BTANKS 8.57 (mapcfgs) - qweqqweq - 2009-03-21

not everyone has the software to auto detect map size, info, crc, and sha1 data. i don't, velocity just pm'd this to me, it's the post patch ghost plus btanks cfg file, enjoy. Big Grin

Code:
##########################
# map file for BTanks857 #
##########################

# the map path tells Warcraft III clients where to find the map on their system
# it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all

map_path = Maps\Download\BTanks857.w3x
map_size = 155 7 9 0
map_info = 130 133 69 90
map_crc = 5 69 47 136
map_sha1 = 107 144 54 233 136 158 4 249 194 88 17 49 1 111 2 228 167 65 46 125

# map speed
#  1 = slow
#  2 = normal
#  3 = fast

map_speed = 3

# map visibility
#  1 = hide terrain
#  2 = explored
#  3 = always visible
#  4 = default

map_visibility = 4

# map observers
#  1 = none
#  2 = on defeat
#  3 = allowed
#  4 = referees

map_observers = 1

# map flags
#  - you can combine these flags by adding together all the options you want to use
#  - for example to have teams together and fixed teams you would use "3"
#  1 = teams together
#  2 = fixed teams
#  4 = unit share
#  8 = random hero
#  16 = random races

map_flags = 3

# map game type
#  1 = custom

map_gametype = 1

# map dimensions

map_width = 112 0
map_height = 112 0

# map players and teams

map_numplayers = 12
map_numteams = 2

#
# slot structure
#  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
#  - PID is always 0
#  - Download Status is always 255
#  - Slot Status is 0 for open, 1 for closed, 2 for occupied
#  - Computer is 0 for no, 1 for yes
#  - Team
#  - Colour
#  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
#  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
#  - Handicap is 50/60/70/80/90/100
#

map_slot1 = 0 255 0 0 0 0 1 1 100
map_slot2 = 0 255 0 0 0 1 1 1 100
map_slot3 = 0 255 0 0 0 2 1 1 100
map_slot4 = 0 255 0 0 0 3 1 1 100
map_slot5 = 0 255 0 0 0 4 1 1 100
map_slot6 = 0 255 0 0 1 5 1 1 100
map_slot7 = 0 255 0 0 1 6 1 1 100
map_slot8 = 0 255 0 0 1 7 1 1 100
map_slot9 = 0 255 0 0 1 8 1 1 100
map_slot10 = 0 255 0 0 1 9 1 1 100
map_slot11 = 0 255 2 1 0 10 1 1 100
map_slot12 = 0 255 2 1 1 11 1 1 100

# map type (for map specific stats)


# map local path (for map downloads)
#  GHost++ doesn't require map files but if it has access to them it can send them to players
#  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = BTanks857.w3x



Re: Need new ghost map hash to BTANKS 8.57 (mapcfgs) - Velocity2k - 2009-03-21

But the map_sha1 value in the config file should not be necessary. The bot auto-calculates the sha1 hash when loading a map...

I just copied the autocalculated value into my config file (although it's not necessary ^^).


Re: Need new ghost map hash to BTANKS 8.57 (mapcfgs) - qweqqweq - 2009-03-21

my bot doesn't autocalculate the old values, i wouldn't be suprised if it didn't auto calculate that one either. i'm glad you put it on there for me. thanx!