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adding a pernament freeze time at start - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: adding a pernament freeze time at start (/showthread.php?tid=1625) |
adding a pernament freeze time at start - BENNIE.FM - 2008-12-29 i don't know how long to suggest just so that people can type -e -notips -w -zoom and so on and as well as that people can type league and host can pick modes with out missing out on creep kills and in case the host is afk as well main purpose is to maximize creep kills Re: adding a pernament freeze time at start - Bhangbhangduc - 2008-12-29 Unless you're red, there's already plenty of time to type in everything. I can usually type it all in before the game starts, even in Normal mode Re: adding a pernament freeze time at start - BENNIE.FM - 2008-12-29 When the host uses custom it can take awhile though creeps are still moving on map thats what i meant Re: adding a pernament freeze time at start - Bhangbhangduc - 2008-12-29 Whats wrong with that? Is your starting strategy so finely tuned that it depends critically on the exact position of the starting wave of creeps? Re: adding a pernament freeze time at start - BENNIE.FM - 2008-12-29 Bhangbhangduc Wrote:Whats wrong with that? Is your starting strategy so finely tuned that it depends critically on the exact position of the starting wave of creeps? yea you don't try and get every creep kill? Re: adding a pernament freeze time at start - qweqqweq - 2008-12-30 Wow, this is a close vote so far. I voted for more time. I think a delay of at least 30 seconds would be good. benefits of no delay start: 1. some one who's fast and experienced can kill creeps faster at the start than new and/or worse players. 2. Everyone in the game gets to start playing right away with 0 delay. benefits of a delay at the start: 1. More time to help new players learn and give intstructions. 2. More time for new players to read tooltips and learn about items, tanks, and abilities. 3. More time to comunicate a plan with teamates so at the very least you end up with an initial plan for farming all three lanes. (battle tanks is about teamwork unless you're playing a 1vs1) If I had more time to give tips to new players I wouldn't have to -kick them so often. If new players got to learn the game and find out how fun it is then battle tanks would be played more often. If battle tanks would be played more often then I could play better games. It takes me a long time to find suitable teams for a good game. Adding a delay at the start would actually mean everyone gets to wait less time to play a good game since more experienced players would evolve from it. I'll repeat that for everyone: I think by adding a delay of at least 30 seconds it would actually DECREASE the time that I have to wait to start playing a good game of btanks. Re: adding a pernament freeze time at start - BENNIE.FM - 2008-12-30 qweqqweq Wrote:Wow, this is a close vote so far. I voted for more time. I think a delay of at least 30 seconds would be good. ty qweq Re: adding a pernament freeze time at start - BENNIE.FM - 2009-01-04 hmm interesting 73% of people want a freeze time Re: adding a pernament freeze time at start - ChronicStoned - 2009-04-08 pls activate the poll again, im sure people want to vote Re: adding a pernament freeze time at start - Tom-Ace - 2009-04-08 I have been hosting a lot lately, and by the time i get done typing all commands, -e, -lai, -zoom 5000, -w, -rc, everyone has all their guns and hulls by the time i get to pick my tank. And most of the time bottom and top lanes are taken, so i get middle 90% of the time. Re: adding a pernament freeze time at start - Vomitus - 2009-04-08 I've noticed that when I buy all I need and type all commands I need and send my tank to fight(right the moment when I finished my startap sequence) it has been passed about 30 seconds... Re: adding a pernament freeze time at start - Velocity2k - 2009-04-09 Why don't you just make a hotkey for all commands you need? The banlist supports "Phrases"... With this hotkey even if i'm red i'm finished before anybody chose a tank. Re: adding a pernament freeze time at start - Tom-Ace - 2009-04-09 Velocity2k Wrote:Why don't you just make a hotkey for all commands you need? The banlist supports "Phrases"... Well you would need banlist to do it, most hosts do not have it. Re: adding a pernament freeze time at start - BENNIE.FM - 2009-04-09 HMM YEA true but they need some type of freeze time i think even 5 sec is enough btw the pole is open for voting again ![]() Re: adding a pernament freeze time at start - Dr.McNinja - 2009-04-09 Personally its not a problem when im red (if i know what im going to do) because ive learned when is best to type, without slowing myself down. E.g. moving tank to shop, waiting for cp teleport, moving from cp to battlefield. Those 3 'transit' times are enough to type what i need, combined with my fast typing, without slowing down. If done right i get to the battlefield before most people anyway. I find moving from a cp to the field to be best, you have like 5 seconds and usually no imminent danger. But thats just me. The start is too hurried, in order to gain the maximum advantage. Everyone should start on the same footing. Compare to a marathon, where the people who can put on their shoes the fastest, get a headstart. Re: adding a pernament freeze time at start - Vomitus - 2009-04-09 Velocity2k Wrote:Why don't you just make a hotkey for all commands you need? The banlist supports "Phrases"...Why don't you just use Logitech G15 keyboard? It only costs $100! With this tool "even if i'm red i'm finished before anybody chose a tank". Btw, even having good tools for speedy typing needed commands solves problem only in half: there is also different time needed to by different things(that are located in different places on the map, ex. center shop). Dr.McNinja Absolutely agree. vote: 30 seconds time + "ready" command for PRO games. Re: adding a pernament freeze time at start - Velocity2k - 2009-04-09 Vomitus Wrote:Why don't you just use Logitech G15 keyboard? It only costs $100! With this tool "even if i'm red i'm finished before anybody chose a tank". Yes, spend $100 instead of using one of the many free tools! Good idea! In the next version -w and -e will not be necessary anymore. So the amount of commandy will decrease. Before i used the hotkeys i also typed when teleporting or when you send your tank to a specifig position. I don't see any need for a freeze time... Re: adding a pernament freeze time at start - horselance - 2009-04-09 Quote: Before i used the hotkeys i also typed when teleporting or when you send your tank to a specifig position. Do you use AutoHotkey Velo? Re: adding a pernament freeze time at start - Velocity2k - 2009-04-09 horselance Wrote:Do you use AutoHotkey Velo? No, but when you click for a cp teleport for examle there is enough time for -rc. Then when you send your tank to the front it's enough time for -zoom 4000 for example ![]() Re: adding a pernament freeze time at start - Vomitus - 2009-04-09 Velocity2k Wrote:specially for you:Vomitus Wrote:Why don't you just use Logitech G15 keyboard? It only costs $100! With this tool "even if i'm red i'm finished before anybody chose a tank". http://en.wikipedia.org/wiki/Irony http://en.wikipedia.org/wiki/Hyperbole and http://en.wikipedia.org/wiki/Association_(psychology) Velocity2k Wrote:In the next version -w and -e will not be necessary anymore.Why is that? Velocity2k Wrote:So the amount of commandy will decrease. Before i used the hotkeys i also typed when teleporting or when you send your tank to a specifig position.I feel you don't read my posts carefully. Typing commands is not the only reason to justify the beginning putting everyone on the same footing. Velocity2k Wrote:No, but when you click for a cp teleport for examle there is enough time for -rc. Then when you send your tank to the front it's enough time for -zoom 4000 for exampleWe are playing Battle Tanks, not Typing Tanks. Setting the options is not a part of intended gameplay and it should not in any way affect the result of competitive confrontation. |