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[8.xx] - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.xx] (/showthread.php?tid=1676) |
[8.xx] - Der Willy - 2008-12-06 If you want to sell an item, and apparently put it into a base Tower (Force) you can not get it back until the tower is destroyed. Maybe this is not ab bug, but this should be changed, so that a player can get his weapon back. Pardon my bad english ![]() mfg Willy Re: [8.xx] - qweqqweq - 2008-12-07 i think i have a solution for you. it's pretty simple: DON'T PUT YOUR WEAPON IN A TOWER! Re: [8.xx] - Der Willy - 2008-12-17 Thanks for a very stupid answer, which won't help anybody. If you do not have a helpful idea, then don't open your mouth.... BTW in most cases this happens to people accidently. P.S. "Top Player" I've seen a friends demo playing against you, and you were playing like a noob. Don't be so proud of yourself. Re: [8.xx] - Morkardar - 2008-12-17 Only make Tinker Spell Items allowed in towers not owned by yourself. I dont want people to put their items in force tower for balance reasons. Example: Tinker with 20k life force lasertowers and 200 life (tinker himself) puts frostlaser in it. Would be too imbalanced. Re: [8.xx] - Der Willy - 2008-12-17 Than maybe forbid people to place weapons in Force Towers, expect the Tinker items. Re: [8.xx] - GooglyBoogly - 2008-12-20 You could also add a command that makes the force towers drop all non-tinker bonus items of yours they have in inventory. That way you don't have to remove another tactic (rarely, it can be a good idea to place weapons in a force tower) |