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[8.xx] - Printable Version

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+---- Thread: [8.xx] (/showthread.php?tid=1676)



[8.xx] - Der Willy - 2008-12-06

If you want to sell an item, and apparently put it into a base Tower (Force) you can not get it back until the tower is destroyed. Maybe this is not ab bug, but this should be changed, so that a player can get his weapon back.
Pardon my bad englishWink

mfg Willy


Re: [8.xx] - qweqqweq - 2008-12-07

i think i have a solution for you. it's pretty simple: DON'T PUT YOUR WEAPON IN A TOWER!


Re: [8.xx] - Der Willy - 2008-12-17

Thanks for a very stupid answer, which won't help anybody. If you do not have a helpful idea, then don't open your mouth....
BTW in most cases this happens to people accidently.

P.S. "Top Player" I've seen a friends demo playing against you, and you were playing like a noob. Don't be so proud of yourself.


Re: [8.xx] - Morkardar - 2008-12-17

Only make Tinker Spell Items allowed in towers not owned by yourself.
I dont want people to put their items in force tower for balance reasons.
Example: Tinker with 20k life force lasertowers and 200 life (tinker himself) puts frostlaser in it.
Would be too imbalanced.


Re: [8.xx] - Der Willy - 2008-12-17

Than maybe forbid people to place weapons in Force Towers, expect the Tinker items.


Re: [8.xx] - GooglyBoogly - 2008-12-20

You could also add a command that makes the force towers drop all non-tinker bonus items of yours they have in inventory. That way you don't have to remove another tactic (rarely, it can be a good idea to place weapons in a force tower)