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[8.53b] Tinker can use a troop commander no cooldown - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.53b] Tinker can use a troop commander no cooldown (/showthread.php?tid=1794) |
[8.53b] Tinker can use a troop commander no cooldown - oNoX - 2008-09-17 Tinker can reduce cooldown by switching troop commander between his tower :mrgreen: Re: [8.53b] Tinker can use a troop commander no cooldown - ChiLLedKr0eTe - 2008-09-25 hmm tried it and does not seem to work (the clocklike cd gets faster because its less cd left) but items in tinker tower dont share cd...u can have 6 troopcommands and mortars max with tinker ^^ Re: [8.53b] Tinker can use a troop commander no cooldown - DerSatan - 2008-09-25 and its very useful to have 6 troop commands, because you will have 5 towers for it, meaning your food capacity is 40/40. Re: [8.53b] Tinker can use a troop commander no cooldown - Gammagulp - 2008-09-25 But that with 5 tinker towers is true ^^ But I think you can use Troop commands in bought force towers, which dont count for food I think ![]() Re: [8.53b] Tinker can use a troop commander no cooldown - TKF - 2008-09-25 Well this seems also to be the case with mines, siege pack and orbital as well. Re: [8.53b] Tinker can use a troop commander no cooldown - DerSatan - 2008-09-25 you can use mines from towers?? ![]() |