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Mid game strategies - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Strategy Discussions (https://btanks.net/forum/forumdisplay.php?fid=15) +--- Thread: Mid game strategies (/showthread.php?tid=1941) |
Mid game strategies - frostwolfV - 2008-07-21 Anyone have suggestions for mid game. I usually go for heavy tanks plus plasma waves x2, gold hull and speed boost. Re: Mid game strategies - Arrow_Of_God - 2008-07-21 i kind of just wing it.... but getting fantastics and fear aren't bad for weapons, as well as air ship and heavy tank for tanks. Re: Mid game strategies - kittyonmyfoot - 2008-07-21 It really depends on what your opponent has... it's good to have a fall back like your suggestion but if someone is going air + artillery then you should think about adding an energy torp if it's early and you haven't upgraded your weaps yet... Or... a teleporter if it's mid and you already upped your weapons. Heavy is great if you need to level towers... however thunder tank is a better farmer... and the airship is better for cp hopping / backdooring. So... just depends on the game... Re: Mid game strategies - frostwolfV - 2008-07-22 Thanks for the advice. See you on Battle Tanks! ![]() |