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AI vs Longranged - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Feedback (https://btanks.net/forum/forumdisplay.php?fid=12) +--- Thread: AI vs Longranged (/showthread.php?tid=1966) |
AI vs Longranged - VERTIKAL - 2008-07-10 I think its a prob that versus AI espeacially in 1 on 1 you can farm them easily down if u have more dps than the cp heals so they get damaged till there dead and when they revieve the tele back to mid and the Game starts again Re: AI vs Longranged - qweqqweq - 2008-07-10 i can think of about 20 more stupid things the ai does too. the problem with the ai is that it's dumb. that's just one of the many stupid things it does. how bout the fact that all the ais go warp to defend a control point when there are 4 enemy tanks in their base tearing it up? it takes a lot of triggers to program an ai and every time u add a tank or item u gotta redo the triggers if u want the ai to use it. all-in-all i'd have to say that the ai's are pretty damn good considering what a pain it is to program them. i hear noobs say that the a.i.s are imba all the time. the only thing i can think of to make them harder is to give them extra gold. or do they already get extra gold? Re: AI vs Longranged - RedNova - 2008-07-10 I think they do actually, which is probably why a player with no strategy except being stronger than the others might find the AI cheap. Re: AI vs Longranged - Exodus - 2008-07-10 They only get more income when they are set to insane. On the other difficulties they get just as much money as everybody else. Re: AI vs Longranged - Mas - 2008-09-08 VERTIKAL Wrote:I think its a prob that versus AI espeacially in 1 on 1 you can farm them easily down if u have more dps than the cp heals so they get damaged till there dead and when they revieve the tele back to mid and the Game starts again Re: AI vs Longranged - Bhangbhangduc - 2008-09-08 Is there anyway to find out more about how the AIs are programmed without deprotecting the map? |