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[8.45] Fatal Error - Printable Version

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+---- Thread: [8.45] Fatal Error (/showthread.php?tid=2104)



[8.45] Fatal Error - Dinah - 2008-05-25

The game caused a fatal error when i (Air ship) killed a tank (demolisher) with plasma rain and immediately annother one (ghost tank) with electro shocker


Re: [8.45] Fatal Error - LuckyD0g - 2008-05-25

Let me guess, near the dying unit there were more tanks enemys (of the dying) in about range of ~1000.


Re: [8.45] Fatal Error - Dinah - 2008-05-26

yes it was in the middle of the map and there were many enemys creeps.


Re: [8.45] Fatal Error - LuckyD0g - 2008-05-29

I did not mean creaps, but tanks.




Grr I hate the criticle bug.
I make an "envirement" when it crahes.

Just Cut and Paste the only folder.

And UnRooting bug fix.


Re: [8.45] Fatal Error - Exodus - 2008-05-29

I watched it like 5 minutes and nothing happened. When should this one crash?


Re: [8.45] Fatal Error - LuckyD0g - 2008-05-30

This must be paste in to the original map.
when starting the game CU player need to be seted.
Maybe I did not inited all the variables, like tank[], items range, other.

Rooting is a separate one.
Turn off all triggers but not Guards AI Unrooting
AI_yes_no[(Player number of (Owner of (Dying unit)))] ==yes
it if the guard is a AI
1 Learn Rooting
2 Kill a treant in range of 2000
3 The guard will unroot


Re: [8.45] Fatal Error - Exodus - 2008-05-30

Still, no fatal errors.


Re: [8.45] Fatal Error - LuckyD0g - 2008-06-01

The Game is
2 AI + ME
Other team: 3 AI

It Crashed 1000%!!!!!!!!!!!!!!!!!
I delited the line call UnitResetCooldown( GetDyingUnit() )