[8.45] Fatal Error - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.45] Fatal Error (/showthread.php?tid=2104) |
[8.45] Fatal Error - Dinah - 2008-05-25 The game caused a fatal error when i (Air ship) killed a tank (demolisher) with plasma rain and immediately annother one (ghost tank) with electro shocker Re: [8.45] Fatal Error - LuckyD0g - 2008-05-25 Let me guess, near the dying unit there were more tanks enemys (of the dying) in about range of ~1000. Re: [8.45] Fatal Error - Dinah - 2008-05-26 yes it was in the middle of the map and there were many enemys creeps. Re: [8.45] Fatal Error - LuckyD0g - 2008-05-29 I did not mean creaps, but tanks. Grr I hate the criticle bug. I make an "envirement" when it crahes. Just Cut and Paste the only folder. And UnRooting bug fix. Re: [8.45] Fatal Error - Exodus - 2008-05-29 I watched it like 5 minutes and nothing happened. When should this one crash? Re: [8.45] Fatal Error - LuckyD0g - 2008-05-30 This must be paste in to the original map. when starting the game CU player need to be seted. Maybe I did not inited all the variables, like tank[], items range, other. Rooting is a separate one. Turn off all triggers but not Guards AI Unrooting AI_yes_no[(Player number of (Owner of (Dying unit)))] ==yes it if the guard is a AI 1 Learn Rooting 2 Kill a treant in range of 2000 3 The guard will unroot Re: [8.45] Fatal Error - Exodus - 2008-05-30 Still, no fatal errors. Re: [8.45] Fatal Error - LuckyD0g - 2008-06-01 The Game is 2 AI + ME Other team: 3 AI It Crashed 1000%!!!!!!!!!!!!!!!!! I delited the line call UnitResetCooldown( GetDyingUnit() ) |