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[8.44] Annother AI Guard Leak - Printable Version

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+---- Thread: [8.44] Annother AI Guard Leak (/showthread.php?tid=2128)



[8.44] AI Guard Leak - Dinah - 2008-05-07

when i played a fullhouse game with computers, three of them took a guard.
now the problem: one of them rooted himself between the base and a control point so he was not able to attack.
nothing happens and i kicked him 20 minutes later


[8.44] Annother AI Guard Leak - Dinah - 2008-05-07

Annother problem with the AI is that all ai players stop going to the control points in order to heal themselves; they go to the guard.
Now the problem ... (^^) the guard heals much slower than the cp so (for example) a deamon tank never leaves his position in case of he's attacked sometimes


Re: [8.44] AI Guard Leak - TKF - 2008-05-07

This occurs in 8.44? Well, it seems like the guard AI still issues. Perhaps a counter AI script should be made, so the guard don't root on a same spot for rest of the game.


Re: [8.44] Annother AI Guard Leak - Dinah - 2008-05-07

Yes it was with version 8.44. It has to be because before the ai didn'd took the guard before