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8.43 Scout Q-Ability Bug - Printable Version

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+---- Thread: 8.43 Scout Q-Ability Bug (/showthread.php?tid=2138)



8.43 Scout Q-Ability Bug - VanHelsing222 - 2008-05-03

I don't know when but sometimes you can build 2 tower instead of one


Re: 8.43 Scout Q-Ability Bug - Exodus - 2008-05-03

Er ... you mean with one cast of the ability?


Re: 8.43 Scout Q-Ability Bug - DerSatan - 2008-05-03

hmm havnt encountered that yet. the timed life of the watch tower is longer than the ability cooldown, you get can 2, but not the same time i think.



another thing: its possible to trap yourself (or others) with these towers. only one is enough at the cliffs in middle for example, and since they appear at the next free place, i trapped myelf twice so far :?

i think you should be able to destroy them somehow (maybe for paying their bounty).


Re: 8.43 Scout Q-Ability Bug - horselance - 2008-05-03

Their collision is too much. 2 of them nearly blocks mid passes.


Re: 8.43 Scout Q-Ability Bug - VanHelsing222 - 2008-05-04

Yes Exodus with one cast.


Re: 8.43 Scout Q-Ability Bug - Gammagulp - 2008-05-04

I played maybe 6 or 7 times with scout. One time i set up a second !!! tower, while i was attacked by demolisher Artillery strike - there was no cooldown then ...
so i Build up a third tower at a time near the enemy cpConfusedhock:


Re: 8.43 Scout Q-Ability Bug - Exodus - 2008-05-04

Ok, I reduced the collusion size. And about the free tower ... any way to reproduce it? Like quikly canceling the ability right before its casted or something like that? But I can't imagine how it should be possible to create two towers with one cast ...


Re: 8.43 Scout Q-Ability Bug - horselance - 2008-05-04

Maybe it is bug like multi modules.


Re: 8.43 Scout Q-Ability Bug - TKF - 2008-05-12

I haven't experience that part yet in 8.44, but I experienced to spawn a single tower, then I died immediately! When I respawned, Tower skill had no cooldown. This was in a 8.44 game.

This is quite minor though...