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[8.40] Anti Grav Jump bug - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.40] Anti Grav Jump bug (/showthread.php?tid=2314) |
[8.40] Anti Grav Jump bug - TKF - 2008-01-19 [attachment=0] 45 seconds replay... I somehow managed to reproduce the ABUSABLE anti grav bug. I will not tell how to do it cuz it can be abused! I think the mapper know this. Re: [8.35] ABUSABLE Anti Grav bug - Batto - 2008-01-19 Replay is longer then 45sec... where do i have to look? Re: [8.35] ABUSABLE Anti Grav bug - TKF - 2008-01-19 sry, wrong replay. I re uploaded the correct one. Re: [8.35] ABUSABLE Anti Grav bug - ChatEnChaleur - 2008-01-29 thats sad, i cant see ur replay cuz i dont have your version of 8.35. Re: [8.35] ABUSABLE Anti Grav bug - Batto - 2008-01-30 I saw it and tried to do it too, but didnt succeed at it. Also i wonder what it would be usefull for to abuse? Re: [8.40] Anti Grav Jump bug - TKF - 2008-03-08 I reported this bug in 8.35. Well this bug is not yet fixed in 8.40 [attachment=0] 4 minutes replay. The bug is shown at the end of the replay after I change into antigrav and after a few jump attempts. Also this bug is very hard to reproduce. Re: [8.40] Anti Grav Jump bug - Batto - 2008-03-08 Maybe because nobody can reproduce it? I tried multiple times, but didnt get it to work for me! Re: [8.40] Anti Grav Jump bug - Exodus - 2008-03-08 And even if you can reproduce it ... I dont see the advantage behind this. You pay 75 Gold (or even more, for several tries) just to have a longer jump? Re: [8.40] Anti Grav Jump bug - Vomitus - 2008-03-09 Exodus Wrote:And even if you can reproduce it ... I dont see the advantage behind this. You pay 75 Gold (or even more, for several tries) just to have a longer jump?Let's just call it an 'Easter egg' but not a bug ;-) |