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League Start - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Competition & Tournaments (https://btanks.net/forum/forumdisplay.php?fid=38) +--- Forum: League (https://btanks.net/forum/forumdisplay.php?fid=43) +--- Thread: League Start (/showthread.php?tid=232) |
League Start - eSVau - 2010-11-10 10-11-10 11:00 - After a long period of testing and bugfixing, which was quite complicated ![]() ![]() Some features of our league:
(1)that does not concern bot database which is holding your stay and game count requirements (2)you need at least 15 games before playing ranked games, and you have to keep up an stay percentage of 85% or better Re: League Start - Smartie - 2010-11-10 :D BTanks League RANKED #1 proud to play in the first game ![]() no more penalty wuhu Re: League Start - olivercamel - 2010-11-10 Don't forget to change "league BETA" button on the home page of the btanks.net. And another thing, i remembered some people suggested to use the "points" instead of ELO for auto-balancing. Is this discussion ended already? (For me i still feel using points for auto-balancing is better than ELO, because a high ELO player who leaves a lot doesn't mean he is a good player.) Re: League Start - Velocity2k - 2010-11-10 Points don't really tell anything about skill. ELO reflects the skill of the player (at least it tries to ![]() A leavers ELO doesn't increase/decrease much in a game. Leavers mostly get a penalty. Just have a look at their delta ![]() And we want to balance the teams by using their "skill". Using points instead would be almost the same as shuffling the players. Re: League Start - FirePhoenix - 2010-11-10 I'm 1st (15:40:49) HAHA ![]() Re: League Start - daCe - 2010-11-10 2games lose :cry: reset please :mrgreen: :mrgreen: Re: League Start - ssl - 2010-11-10 eSVau Wrote:10-11-10 11:00 - After a long period of testing and bugfixing, which was quite complicatedYou should have waited 10 minutes ![]() Great work, finally the league is out of beta! Re: League Start - olivercamel - 2010-11-10 Velocity2k Wrote:Points don't really tell anything about skill. ELO reflects the skill of the player (at least it tries to I understand what you said. But still I am confused. Why do we have the points after all? The points do not affect the auto-balancing. And it is also not used anymore as an threshold for the league bot entry. (The previous 1500+ bot has gone.) But even if we want to have the threshold again in the future, we can also use ELO but not points. And if ELO reflects the skill of the player => why not use ELO to rank players instead of points? If you ask me about the points, I can only see if the points deviate a lot from the ELO, => means the players received a lot penalty => left or dc a lot. But this is what we can also see from the average stay percentage, or from total counts of left games. I think the XX% stay is more straightforward to see comparing to delta ELO-points. So why do we make penalty/points formulas and calcuate things that we don't use them? Re: League Start - Prog - 2010-11-10 We use points for the ranking! Re: League Start - eSVau - 2010-11-21 Added a list of current games which includes our calculated expected values for every player and the whole team ![]() And as a special surprise for Velocity2k we will change font to wingdings :lol: ![]() google chrome vs. mozilla firefox Re: League Start - Orthodox - 2010-11-21 very nice add! :!: |