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[8.34] Tinker Mana Bug and another thing - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: [8.34] Tinker Mana Bug and another thing (/showthread.php?tid=2355) |
[8.34] Tinker Mana Bug and another thing - Der Willy - 2007-12-19 When i play Tinker, and i put a Tower Module in the Tower all my Mana is reduced to "0" allthough if i had full Mana before. That does really suck! Furthermore i think, that the Fire Rain of the Infernal Robot is too strong, if he can use this while moving. Before it was better, cause he could only do this as long as he is standing at one Position. And in a match that i had yesterday, i thought that the "Sky Tank" could use his special Abilities too often. Maybe you have reduced the reloding Time, or am i crazy? Re: [8.34] Tinker Mana Bug and another thing - Exodus - 2007-12-21 Ah well, you put different aspects into your post. Bob will do something about the mana bug. But do you still think that the Fire Rain is too strong in this version? Of course its stronger than before, that was the intention behind the change, but overall the tank now really is stronger than the Frost Tank. Regarding Sky Tank, nothing has been changed there (atleast nothing I know about). |