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[8.33] Teleport Breaker makes Mines useless - Printable Version

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+---- Thread: [8.33] Teleport Breaker makes Mines useless (/showthread.php?tid=2379)



[8.33] Teleport Breaker makes Mines useless - TKF - 2007-12-07

Mines and Teleport Breaker bug


Bug with stacking multiple mines near a teleport breaker.

If only 1 or fewer mines than all withing detonation range is enough to kill the enemy tank, the remaining mines won't detonate and becomes "dude" mines. They will for some odd reason never work again.


For example I put 2 mines close to a teleport breaker, but only 1 mines is enough to kill the teleporting enemy, the other mine becomes useless and will never work again. I hope I'm clear enough.

TKF Wrote:...Also I was able to uncover a bug with this tactic as well. I put 2 mines near a teleport breaker, but if a weak enemy tank comes, only 1 mines is enough and the other mines doesn't get detonated even if it's withing range and becomes a "dude" mine. In other words that mine no longer function.
Quote link


Re: 8.33 bugs - Bob666 - 2007-12-08

hmm ive changed something there already...
i didnt know of that bug, but it was programmed "unclean", so i improved it, so it wont loop through nearby mines to find the one which has to explode, but attach the mine to its trigger...
so it should be fixed


Re: 8.33 bugs - TKF - 2007-12-10

FATAL ERROR


Occurred when I put a mine on a yellow flag where I rooted as a guard. I put Teleport breaker far away from me. FATAL ERROR occured when enemy terrorist teleported right into the mine, but at the same time relocated by teleport breaker.


Code:
This application has encountered a critical error:

FATAL ERROR!

Program:    h:\myaddictedgames\wiii\war3.exe
Exception:    0xC0000005 (ACCESS_VIOLATION) at 001B:6F095B15

The instruction at '0x6F095B15' referenced memory at '0x00000008'.
The memory could not be 'read'.
CS =001B
Code:
War3Build: 1.21.0
Played Maps\Download\Battle_Tanks_8.33.w3x
Player  0 X_XaV_X               Race Human    StartLoc  0
Player  1 X2Unseen              Race Human    StartLoc  1
Player  2 SeeKaj                Race Human    StartLoc  2
Player  3 TKF[BtaF]             Race Human    StartLoc  3
Player  4 ATMOSK                Race Human    StartLoc  4
Player  5 Predator2.0           Race Human    StartLoc  5
Player  6 Rixlo                 Race Human    StartLoc  6
Player  7 Bellyjuice            Race Human    StartLoc  7
Player  8 Siena                 Race Human    StartLoc  8
Player  9 BpyH                  Race Human    StartLoc  9
Player 10 Dark Force            Race Human    StartLoc 10
Player 11 Light Force           Race Human    StartLoc 11
----------------------------------------
    x86 Registers
----------------------------------------

EAX=00000000  EBX=00000001  ECX=00000000  EDX=00000000  ESI=1453984C
EDI=1453984C  EBP=0012EE9C  ESP=0012EE94  EIP=6F095B15  FLG=00010246
CS =001B      DS =0023      ES =0023      SS =0023      FS =003B      GS =0000

The entire error msg lies in this txt file (rar). I don't know if the mappers have any use for it...
[attachment=0]


.....

Edit_

Also when you type -liga and doesn't type in the password, the old website pops up (http://www.btanks.de)


Re: 8.33 bugs - SirJoghurt - 2007-12-14

moin,


don't kno if already posted, but if you want to buy a factory, set it up on a positon and want to rebuild it (also putt machen und wieder aufbauen)

it coasts 1500 gold instead of 500, but you get back the other money after after you had "break" it down to put it up a second time.

greetz


Re: 8.33 bugs - TKF - 2007-12-15

Bombs does only get available for air only?

Well somehow this guy this possess bombs while he's a ground tank!


Also this is 8.33!!

[attachment=0]


Re: 8.33 bugs - Bob666 - 2007-12-16

the bomb bug is already fixed, i found it while optimizing the codeWink

and the factory: well, i dont know, i will test it