new end-of-game-awards - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Feedback (https://btanks.net/forum/forumdisplay.php?fid=12) +--- Thread: new end-of-game-awards (/showthread.php?tid=2439) |
new end-of-game-awards - DerSatan - 2007-11-05 do you have suggestions considering new end-of-game-awards? (these are tank killer, survivor etc, if these awrds already got a name here a mod may replace my word) post it here. i thought about something like "traveller" which counts the distance covered by a tank if thats countable, otherwise just the amount of CP-teleports (or both? ) Re: new end-of-game-awards - TKF - 2007-11-05 Lucker: Damn lucker that gets under 3% hp at any given time gives 1+ (he must heal again above 10% before this counts again) xD Multikiller or Serialkiller: (adds 1+ to multikill if 1 double kill, +2 if triple, 3+ if multi and so on. 3 double kills gives 3+, while 3 triple kills give 6+ to multikill score) Best Player: (kills-deaths)+(Total Tankvalue/1000)+(Tank lv*2)+(CP captures*4) or something like that Defender: Tinker uses modules counts 1+ towards, buying a repair thingy, for each 50 repair done by repair thingy gives 1x lv+ (tinker lv1 repair, 100 times, lv2 50 times, lv3 33 times, lv4 25 times lv 5 20 times) A local integer that counts. (You see the entire value is divided by 100 as integer, so modules gives +100, buying repair thingy gives +100, nah to complicated) Re: new end-of-game-awards - Phönix - 2007-11-06 stupid leavers [the names of the leavers] multikill [name of the best multikiller] has owned [number of kills(triple, double etc.)] with one stirke (or something else Re: new end-of-game-awards - DerSatan - 2007-11-06 camper most time in range of an own cp while having full health Re: new end-of-game-awards - TKF - 2007-11-06 The point with the end game awards is that they are positive (most deaths (feeder) are NOT positive, and camper, I don't think so.) So game losers doesn't deserve to get their name there cuz they are feeders? LOL! This is not Battle Tanks MacGyver But I can imagine Multikiller award. It sounds cool. Also other positive awards, but I can't think of more.... Re: new end-of-game-awards - Batto - 2007-11-07 Most helpfull dude: someone who came to rescue a team mate who was in trouble... dont know how to count that tough Re: new end-of-game-awards - Bob666 - 2007-11-07 hmm maybe, but then we will have to remove some other awards... and traveller is possible yes (its the most interesting one to script ) i just would need a loop which runs every 0.3 seconds, save the location of the tank, and measure the distance to the location after 0.3 seconds, add it to a variable, set the location again, and so on... but i dont know if thats worth the performance, even if its just a very bit^^ if you have 1000 of those small functions, the map starts to lagg, too Re: new end-of-game-awards - Batto - 2007-11-07 If it would start to lagg: NO, nothing is worth more lagg, especially not stupid ending stats. But another thing, if you type -stats, it is possible to see all about yourself. Maybe it would be nice if you could type -stats5 to see the stats of player 5 ? Re: new end-of-game-awards - Gnome007 - 2007-11-07 u could add the noob award kind of like the noob award in battle tanks mg version Re: new end-of-game-awards - TKF - 2007-11-07 Batto Wrote:If it would start to lagg: NO, nothing is worth more lagg, especially not stupid ending stats. Yeah I want to see the other players stats. I would love that. Gnome007 Wrote:u could add the noob award kind of like the noob award in battle tanks mg versionBattle Tanks has only awards that honors different GOOD and achivements that requires skills, not praising noob actions, like feeder, noob, suidcider and so on. It must be in good a way so a player is able to get ALL the awards. It's impossible for same player to be feeder and survivor at the same time... TKF Wrote:This is not Battle Tanks MacGyver Bob666 Wrote:hmm maybe, but then we will have to remove some other awards...Not space for 1 more? Re: new end-of-game-awards - Bob666 - 2007-11-07 dont know, but i think the list is already quite long... especially when there is a trader who gets the trader award, upgrader, building constructor, troop summoner, then you have even more awards Re: new end-of-game-awards - TKF - 2007-11-07 I know the list is quite long, but if you add 1 more line, the league code might disapper, or maybe it already does it....? :? Re: new end-of-game-awards - Bob666 - 2007-11-07 dont know, but i also think another stat would have to be removed Re: new end-of-game-awards - DerSatan - 2007-11-07 is it possible to just making the letter size smaller? then it wouldnt be a problem map controller most healrunes taken Re: new end-of-game-awards - Bob666 - 2007-11-07 no, its impossible Re: new end-of-game-awards - TKF - 2007-11-07 Then it will not be necessary with more awards. :mrgreen: |