Smoke Machine Debuff - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Bug Reports (https://btanks.net/forum/forumdisplay.php?fid=13) +---- Forum: Solved (https://btanks.net/forum/forumdisplay.php?fid=20) +---- Thread: Smoke Machine Debuff (/showthread.php?tid=3390) |
Smoke Machine Debuff - UnifiedDoom - 2012-07-08 I don't know if it's been brought to you attention yet so i'm sorry if it already has, but it's a pretty obvious bug. The smoke machine invisibility doesn't go away when the user gets damaged, like it should. RE: Smoke Machine Debuff - Exodus - 2012-07-08 I haven't heard about that yet, but a short test showed, that it is working. So I guess a replay would be pretty helpful. RE: Smoke Machine Debuff - UnifiedDoom - 2012-07-08 ahh well unfortunately the a user "saved" the game in question (it was over 2 hours long) directly after it finished before anyone could leave and after a 10 minute period of "saving" I dissconnected and could not save the replay. I'll test my suspicions as soon as possible and get a replay. Since it seems to be a more specific bug i'm talking about a user that is already revealed by radar or wards recieving damage from weapons specifically and not losing the buff. RE: Smoke Machine Debuff - UnifiedDoom - 2012-07-09 Yep weapons definitely don't remove the smoke machine buff, here's the proof. It takes about 4 minutes to get set up because the game is locked onto league mode. RE: Smoke Machine Debuff - Exodus - 2012-07-09 Alright. Bug confirmed and also fixed. Thanks for the report! |