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Raider again :) - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Feedback (https://btanks.net/forum/forumdisplay.php?fid=12) +--- Thread: Raider again :) (/showthread.php?tid=3519) |
Raider again :) - Perfektionist - 2012-10-12 Hey, the damage of Raiders first ability is ok. But the range is too high. The raider is for close combat. Thats why he got more hp, a teleport skill and a heal ability. But the first ability got more than 1000 range. That doesnt fit too the other abilitys. I think 700 - 800 is ok. Watch the first 5 minutes of this gameplay (the same i used for the hunterulti thread). Perfektionist RE: Raider again :) - RaptorXI - 2012-10-12 You have a high output at the moment. ^^ Raider is very flexible with his skill point distribution and playable on all ranges. RE: Raider again :) - Prog - 2012-10-13 Not a single tank in this game is "for close combat". Some may be better at close combat than others, but not a single one is designed to be only for that. RE: Raider again :) - Perfektionist - 2012-10-14 (2012-10-13, 12:32:00)Prog Wrote: Not a single tank in this game is "for close combat". Some may be better at close combat than others, but not a single one is designed to be only for that. but then the hp of the raider is to high? for 1900 gold a air tank with 1800 hp? other airtanks like heli got only 850 hp for 1000 gold. Or the "zeppelin airtank" got 3600 hp for 4500. There is a hugh difference. RE: Raider again :) - Prog - 2012-10-14 Why should the hp be too high? Not every airtank has to have the same gold to hp ratio. |