Static Charge - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Beta Area (https://btanks.net/forum/forumdisplay.php?fid=22) +--- Thread: Static Charge (/showthread.php?tid=4146) |
Static Charge - Exodus - 2014-02-07 So, I changed the Static Charge again. My main goal was, to somewhat weaken the spell in the early game, while making it more useful in the midgame. Now I want to know from you guys: did it work? Is better than before, in terms of balance or worse? To be frank, I have no idea how the current form of Static Charge does in terms of balance, since it's really difficult to estimate the overall effectiveness of this skill. RE: Static Charge - RaptorXI - 2014-04-16 I like that the Raider can be played played well with a lower starting range -preferably multibow- now, but 600 AoE on level 5 might be a little too much. Moreover, since you are reworking this tank, there are 2 things i noticed: 1.) Ricochet can do deal more feedback damage than the basic damage dealt by rapid-fire weapons (especially machine gun and laser - there was a similar problem with deflective armor). 2.) Why does Medivac get a mana bonus on his ulti although having less active abilities? (bugreport: can't level up by pressing the hotkey q anymore) RE: Static Charge - BENNIE.FM - 2014-04-16 Ricohet is awesome (I cant give you any feedback on the static charge i never skill it pass level 2-3 since i have lag lol. |