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changes concerning shops - Printable Version

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changes concerning shops - AGGInator - 2011-03-17

as i mentioned before i reached a point where i have to say something.

pls refer to:

AGGInator Wrote:btw: is it possible to disable the cooldown for manabattery??? it's annoying to wait until the max is reached..............
it's a minor suggestion but would be very nice to smooth the gameplay feeling.

AGGInator Wrote:
ssl Wrote:@Aggi: In BT, all items have a stock count of 1 and cooldown of 1 second. I suggest just increasing the stock count to 10 or so, for EVERY ITEM! It is so annoying when at start you want to buy two basic magics, but another player is doing the same and you realize that you didn't get a single one after teleporting to front...

hm.. but there is no must for a cooldown, right?
i saw some maps where it was possible to penetrate the buybutton to get a very BIG amount of items. (aoe maps where u can buy books to max ur agi, str, int to max it very fast)

i'd never understand why it's right that in bt.. there are some situations where this can be rly stupid.

ur example was good. i sometimes had the same problem with weap buy.
fast players random, run to shop, click and port. very annoying if someone is a ms fastern and chose the same weap and u don't realize u got no weap....

would be a minor but helpful change to refine the general game mechanics.

we should add a new suggestion thread...


the shops need a change concerning the possibilty to buy stuff.
you all know the problems if some guys try to pick the same, especially in early game. and i know many guys who are annoyed by the fact that the achievement of manabatteries last too long.

my suggestion: delete the cooldown of item refresh or higher the stockcount of itemst to maybe 10 units.

ur thougths are welcome.

what do the mappers say?