2016-04-30, 17:28:55
(This post was last modified: 2016-05-01, 12:50:17 by eSVau.
Edit Reason: fixed link
)
Hey!
We (6 people) are currently developing a open-source version of Batteltanks in our free time.
As basis we are using:
- irrlicht engine for 3D rendering + event handling
- irrklang for sound
- CEGUI for our graphical user interface
- raknet for networking
- pybind11 for binding python into c++ so we can use python as a scripting language
The whole code is cross-compilable - so we can compile and run the game on Linux as well as on Windows (probably OS X shouldn't be a problem either).
We have been coding for about six month now and have a basic working game engine (rendering, sound,networking, pathfinding etc.) until now.
For a lot more information go to
http://beta.btanks.net/wp/ (can't post external links ^^)
If you would like to join the project -> contact me
We (6 people) are currently developing a open-source version of Batteltanks in our free time.
As basis we are using:
- irrlicht engine for 3D rendering + event handling
- irrklang for sound
- CEGUI for our graphical user interface
- raknet for networking
- pybind11 for binding python into c++ so we can use python as a scripting language
The whole code is cross-compilable - so we can compile and run the game on Linux as well as on Windows (probably OS X shouldn't be a problem either).
We have been coding for about six month now and have a basic working game engine (rendering, sound,networking, pathfinding etc.) until now.
For a lot more information go to
http://beta.btanks.net/wp/ (can't post external links ^^)
If you would like to join the project -> contact me