2010-08-31, 13:22:28
Tinker towers + repair bots = fast built towers
When I played a game against an enemy tinker, i discovered that this combo at start makes it very difficult to tear down the towers with teamwork and only using mortar team and siege pack as a last means for killing those towers which should be unecesary to use when fighting tinker towers so early ingame.
The enemy tinker did get his tower up fast, having 2 repair bots they quickly fix each other and he move them away if the enemy try to focus them, at the same time he use the towers to kill the chasers easily and also fix the tower pretty fast. I find the battle tanks to be quite balanced, except for this which I noticed was quite effective tactic, maybe too good for the tinker.
I suggest to do something about this, perhaps increase the cost a little or add a small tech restriction of repair bots. 350 gold is pretty cheap and makes not such big deal at start for the tinker as it's for his advantage that he gets the tower up faster.
When I played a game against an enemy tinker, i discovered that this combo at start makes it very difficult to tear down the towers with teamwork and only using mortar team and siege pack as a last means for killing those towers which should be unecesary to use when fighting tinker towers so early ingame.
The enemy tinker did get his tower up fast, having 2 repair bots they quickly fix each other and he move them away if the enemy try to focus them, at the same time he use the towers to kill the chasers easily and also fix the tower pretty fast. I find the battle tanks to be quite balanced, except for this which I noticed was quite effective tactic, maybe too good for the tinker.
I suggest to do something about this, perhaps increase the cost a little or add a small tech restriction of repair bots. 350 gold is pretty cheap and makes not such big deal at start for the tinker as it's for his advantage that he gets the tower up faster.