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The Big Picture
#21
BENNIE.FM Wrote:wow i just read this topic lol man i can't believe someone could hate me that much i like it though lol just cause i beat lolk7 and his dad at btanks which is hilarious besides that sorry its obvious to say you have no btanks knowledge at all nor experience as for the part about some useless shit clan thats your opinionSmile
and you have no experience in writing constructive posts in here. posts like these won't be allowed in here much longer, use the off topic for spam posts. >.>
( not only directed at bennie, but mainly )
Not yet totally dead, you can find the Team and possibly new and old Players on our new Discord Server. Join by this Instant Invite: https://discord.gg/FbbGbHj
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#22
GEN_Schwarzkopf Wrote:2. How can we prevent people being annoyed by kill-stealing?

I suggest the HALF the bounty be shared with the team, and HALF goes to the player with the last hit.

I've always found it ironic the the last-shot gets full credit for the kill. Kill stealing is a product of a system of faulty logic. People do not need to be angry at an ally for helping ensure an opponent dies.

I think sharing hero kill bounty will reduce internal squabbling in half.

- Rob

instead of that i'll suggest all kills gold goes to the empire, then the empire will split the earnings on a faster interval than the current every 5min, say every min, or every 2 min

this will allow less player to want to HOG the lane for themself, and encourage more team play, and team tactics.
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#23
Lezowski Wrote:It's completely possible to make your own mod of btanks to fit your views. What you are suggesting would be a completely different game . Are there going to be newer versions of an open source btanks map?

McGuyver opened (unlocked) up his map.

I'm still a big fan of MG Battle Tanks, but most peopled used to Exodus Battle Tank always cry out such and such guy is too powerful, etc.
it all comes down to the combination of weapons and tanks.
granted some of the weapons can be tone down a bit, like what we did with the long range Death thingy weapon, now is creeps only.

the only thing i would really consider removing of the MG Btank map are the 2 giants that defends the main entrance to the enemy base.

everything else i think is awesome, specially the NUKE silos take over.
it is something that actually makes you, or force you to come out of the base, and get a nuke point back, else you are just sitting duck in your own base.

so no more hiding in the base, like in the Exodus map, which some people actually use as a strategy to intentionally let go of all the control points, and falls back to the base, to just feed of the attackers and creeps.... a very cheap shot strategy, and makes the game go on forever.....

...mines+ long range, + reinforced towers....

i'm glad not many people in Public games try to pull that off, as everyone usually don't work well together, specially the SOLO minded guys.
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#24
Quote:GEN_Schwarzkopf wrote:

2. How can we prevent people being annoyed by kill-stealing?

I suggest the HALF the bounty be shared with the team, and HALF goes to the player with the last hit.

I've always found it ironic the the last-shot gets full credit for the kill. Kill stealing is a product of a system of faulty logic. People do not need to be angry at an ally for helping ensure an opponent dies.

I think sharing hero kill bounty will reduce internal squabbling in half.

- Rob

Quote:Battlemaniac wrote:
instead of that i'll suggest all kills gold goes to the empire, then the empire will split the earnings on a faster interval than the current every 5min, say every min, or every 2 min

this will allow less player to want to HOG the lane for themself, and encourage more team play, and team tactics.

I couldn't agree more Battlemaniac, kill bounty should be shared.

- Rob
Former Chieftain of Clan toaf on US EAST  *Retired*

Just playing for the fun of it now.
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