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There are a number of reasons BTanks isn't as good as a map like DotA, but of them most glaring is that you don't lose gold when you die. I think either a flat rate or % of total gold should be deducted each time you die.
(don't get me wrong though, I love this map).
-xenocide85
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xenocide85 Wrote:There are a number of reasons BTanks isn't as good as a map like DotA in my point of view, but of them most glaring is that you don't lose gold when you die. I think either a flat rate or % of total gold should be deducted each time you die.
(don't get me wrong though, I love this map).
-xenocide85
fyp
It really doesn't make any difference if you lose gold or you opponent gets gold or both happens. It's just the total gold amount in comparison that matters, so why change there anything which wouldn't be a real change in first place? If you want to increase the gold difference between players after kills: I don't like that, the difference is enough right now in my opinion.
btw: In my point of view DotA is a far worse map, even the terrain in DotA is really ugly. The reason why DotA is so popular is just that it had been quite balanced at the right time, when the competition in aos-type maps was rather underdeveloped.
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In Dota you fight with claws and swords. But in BT you can fight with only weapons (or items). If you lose gold for dying, then you will not be able to catch up enemy if you die few times.
This map has a different style.
If you lose 5% ex.
When you have a tactic of waiting for a late game tank, 25k for titan ex. You sum up 20k and die 3 times. And you lose 3k gold. How will you gather that money back while you are being hunted. (of course in this logic you might not be able to gather 20k anyway...)
And BT is far better than Dota... 8) 8)
Trolololo
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I really don't think Dota and Bt are comparable. Making Bt more liked doesn't mean making it looking more same to dota...
I am so good that I don't even need to type -rc because I never die !
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I would start making BT for SC2 as one of the first maps available.
This would ensure BT can be one of the most played maps on a new system... outsmarting wc3 dota
There is no sin except stupidity - Oscar Wilde
Clan B4E (Banlist 4 Europe) on Northrend! The official banlist.nl clan for Europe!
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Morkardar Wrote:I would start making BT for SC2 as one of the first maps available.
This would ensure BT can be one of the most played maps on a new system... outsmarting wc3 dota
Sure Bt for SC2 gonna rules!!! Especially if there are some different versions :p
I am so good that I don't even need to type -rc because I never die !
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sorry, but what the hell is SC2??
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Starcraft 2 !!!!!!!!
I am so good that I don't even need to type -rc because I never die !
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Oo *start hitting my face till next morning* oO
btanks for sc2 would be awesome!
but i hope you all, mappers, betas, forumadmins, and so on will keep working on btanks for wc3 untill wc4 is out (yes i still haven't lost all hope...)
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lol don't compare dota with bt ...bt is way better !! and i think dieing is a big enough advantage to the person who killed them there are alot of factors loss of creeping money for tp back and so on
Cat power < needs to be implemented into bt 
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
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You should make a simple yes/no poll if you really want to see this implemented.
As for myself, I am firmly against an additional death penalty. The loss of xp and gold while dead, and the additional xp/gold granted for the kill are enough.
Not to mention it would be a huge nerf to any exploder-based strategies
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Yeah, if this gold loss on death thing was implemented in Battle Tanks I think the exploder would become practically unusable, because they'd never be able to save up any money. I vote no.
You may notice that some of my posts are somewhat disconnected in their ideas and don't really flow that well. That's because my mind drifts around like a jellyfish in a strong ocean current. You just lost the game.
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YEAHA, the exploder is the knock out criteria here. Exploder saves us all - never saw it till today (multisave)
Thanks exploder :mrgreen:
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- noob, nobody, medium, pro - we will see what happens ^^
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ChronicStoned Wrote:but i hope you all, mappers, betas, forumadmins, and so on will keep working on btanks for wc3 untill wc4 is out (yes i still haven't lost all hope...)
ever heard about World of Warcraft? u want btanks in "full 3D"? :p
back to theme...
as i browsed thru the forum, i came upon this headline i seems like a good idea, then i start reading. If ppl lose gold when die, then the game wud b settled by the first 10 mins. Then the "pros" will dominate from the start, and there will b no return or turning points in the game.
Once i playd a game, and saved for frost laser, very early... we were loosing very bad, i got the frost laser, and we won the game within the hour. Very fun game, even the losers had fun.  Keep the money system as it is, dont mess with it!
Suit up!
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go to hell! wow sucks! its just a childish looking moneymachine owned by blizzard!
they even destroy the whole wc3 storyline in wow!!!
making wacraft 3 a rpg was the most stupid idea blizzard ever had!
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