2008-08-06, 16:23:33
Omegatron (12000)
*stores 'energy'*
Cannot use mana. ie essentially his 'energy' is his mana but he cannot use mana, thus he cannot use power pack or teleport items.
Hp: 12000
Price: 12000 gold
Speed: 300
Energy Absorbtion (Passive)
lv 1: Stores 1/10 of all damage taken as energy, max 500
lv 2: Stores 2/10 of all damage taken as energy, max 1000
lv 3: Stores 3/10 of all damage taken as energy, max 1500
lv 4: Stores 4/10 of all damage taken as energy, max 2000
lv 5: Stores 5/10 of all damage taken as energy, max 2500
Energy Beam (w)
Shoots an energy beam moving at a speed of 100 accelerating across the entire map with radius 50 (does 1/10 damage to buildings), hits allies for 200%.
Ideally, ground will shake more violently the longer the charge lasts
lv 1: Charges as a channeling spell until released for up to 10 seconds, does x0.25 damage per energy point + x0.05 damage per second channeling
lv 2: Charges as a channeling spell until released for up to 10 seconds, does x0.50 damage per energy point + x0.10 damage per second channeling
lv 3: Charges as a channeling spell until released for up to 10 seconds, does x0.75 damage per energy point + x0.15 damage per second channeling
lv 4: Charges as a channeling spell until released for up to 10 seconds, does x1.00 damage per energy point + x0.20 damage per second channeling
lv 5: Charges as a channeling spell until released for up to 10 seconds, does x1.25 damage per energy point + x0.25 damage per second channeling
ie, 1500 energy at a lv 3 beam for 5 seconds = 1500 * (0.75 + 5 * 0.15) = 2250
2500 energy at a lv 5 beam for 10 seconds = 2500 * (1.25 + 10 * 0.25) = 9375
Energy Boost (e)
lv 1: Boost speed by energy/5 for a distance of energy / 0.90
lv 2: Boost speed by energy/4 for a distance of energy / 0.80
lv 3: Boost speed by energy/3 for a distance of energy / 0.70
lv 4: Boost speed by energy/2 for a distance of energy / 0.60
lv 5: Boost speed by energy/1 for a distance of energy / 0.50
Ultimate ability
Deflection ® 60 sec cooldown
For a given duration, x% of all incoming damage will be transformed into 'energy beams' directed in a random direction away from tank.
Requires 100% energy to cast. Cooldown 75 seconds.
lv 1: 1 second,15%
lv 2: 2 second,20%
lv 3: 3 second,25%
lv 4: 4 second,30%
lv 5: 5 second,35%
Tank-Cannon:
Range: 900
Only hits buildings.
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Name, details, and metrics all subject to review and change =D
*stores 'energy'*
Cannot use mana. ie essentially his 'energy' is his mana but he cannot use mana, thus he cannot use power pack or teleport items.
Hp: 12000
Price: 12000 gold
Speed: 300
Energy Absorbtion (Passive)
lv 1: Stores 1/10 of all damage taken as energy, max 500
lv 2: Stores 2/10 of all damage taken as energy, max 1000
lv 3: Stores 3/10 of all damage taken as energy, max 1500
lv 4: Stores 4/10 of all damage taken as energy, max 2000
lv 5: Stores 5/10 of all damage taken as energy, max 2500
Energy Beam (w)
Shoots an energy beam moving at a speed of 100 accelerating across the entire map with radius 50 (does 1/10 damage to buildings), hits allies for 200%.
Ideally, ground will shake more violently the longer the charge lasts
lv 1: Charges as a channeling spell until released for up to 10 seconds, does x0.25 damage per energy point + x0.05 damage per second channeling
lv 2: Charges as a channeling spell until released for up to 10 seconds, does x0.50 damage per energy point + x0.10 damage per second channeling
lv 3: Charges as a channeling spell until released for up to 10 seconds, does x0.75 damage per energy point + x0.15 damage per second channeling
lv 4: Charges as a channeling spell until released for up to 10 seconds, does x1.00 damage per energy point + x0.20 damage per second channeling
lv 5: Charges as a channeling spell until released for up to 10 seconds, does x1.25 damage per energy point + x0.25 damage per second channeling
ie, 1500 energy at a lv 3 beam for 5 seconds = 1500 * (0.75 + 5 * 0.15) = 2250
2500 energy at a lv 5 beam for 10 seconds = 2500 * (1.25 + 10 * 0.25) = 9375
Energy Boost (e)
lv 1: Boost speed by energy/5 for a distance of energy / 0.90
lv 2: Boost speed by energy/4 for a distance of energy / 0.80
lv 3: Boost speed by energy/3 for a distance of energy / 0.70
lv 4: Boost speed by energy/2 for a distance of energy / 0.60
lv 5: Boost speed by energy/1 for a distance of energy / 0.50
Ultimate ability
Deflection ® 60 sec cooldown
For a given duration, x% of all incoming damage will be transformed into 'energy beams' directed in a random direction away from tank.
Requires 100% energy to cast. Cooldown 75 seconds.
lv 1: 1 second,15%
lv 2: 2 second,20%
lv 3: 3 second,25%
lv 4: 4 second,30%
lv 5: 5 second,35%
Tank-Cannon:
Range: 900
Only hits buildings.
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Name, details, and metrics all subject to review and change =D


. Either way, it could just stop when it hits a ground barrier or if the calculations are changed, it could reach speeds in excess of 450 but be slow enought hat someone could control the ground path. All these ideas will need a lot of tweaking though.