2010-05-05, 23:58:12
I would like to see a single !from before the teams are shuffled. Or to have the rights to do it myself.
Liga suggestions
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2010-05-05, 23:58:12
I would like to see a single !from before the teams are shuffled. Or to have the rights to do it myself.
2010-05-06, 00:19:56
thread = denglish? xD
pls enable the stats shown of every player who joins (!ds) The future belongs to those who believe in the beauty of their dreams. StarCraft II: Aggi, Charcode: 110 steam: http://steamcommunity.com/profiles/76561198002344056 League of Legends: Agginator
2010-05-06, 01:03:16
I'd like to see the precalculated winning chance for each team after balancing and also the max point gain/loss for each player.
2010-05-06, 08:46:31
RaptorXI Wrote:I would like to see a single !from before the teams are shuffled. Or to have the rights to do it myself.A !from command includes an HDD access (the ip-to-country list is stored on the harddrive, not in the RAM). For 10 Players there are 10 of such queries. When running many games this command may introduce a lag/spike in the other running games. That's why it's not used or allowed for the players. Or do you want to have lags in your game just because in other games/lobby players are spamming the !from command? ![]() AGGInator Wrote:pls enable the stats shown of every player who joins (!ds)Currently only bad stats are displayed (>= 5 games AND <= 70% average stay). The stats also don't include any league-points for example. The final league bots won't allow players with less than x games (probably x=5 or x=10) to play ranked games. Ther will be something like a qualify bot where players can play unranked games and "qualify" for the ranked ones. ssl Wrote:I'd like to see the precalculated winning chance for each team after balancing and also the max point gain/loss for each player.The bot only knows which players to swap after the countdown. Even if we would transmit this info to the bot it would be much info in a short period of time. Additionally you won't know the exact teams before the countdown has finished.
2010-05-06, 09:38:07
Quote:Or do you want to have lags in your game just because in other games/lobby players are spamming the !from command?No, the automatic one in the lobby would already fullfill its aim.
2010-05-06, 09:48:21
RaptorXI Wrote:The point is that even the one in lobby creates a lag in another running game hosted at the same computer.Quote:Or do you want to have lags in your game just because in other games/lobby players are spamming the !from command?No, the automatic one in the lobby would already fullfill its aim.
2010-05-06, 09:53:50
ssl Wrote:The point is that even the one in lobby creates a lag in another running game hosted at the same computer.Well, not always. But the probability of creating a lag/spike will increase with the number of concurrent games. Another question: Why do you need to know the origin of the players? If you really want to know it you may use the banlist and check the origins yourself.
2010-05-06, 15:38:35
You may buy one
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