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player controlled buildings
#1
heres a suggestion regarding player controlled buildings. Idea

tinker towers give a small bounty now, but you can destroy them for free anytime you like. so a skilled tinker player will always destroy its tower before they get destroyed.


ruin buildings and factories do not cost food, cant be destroyed by yourself and give a higher bounty.

:arrow: what about making these buildings cost food (factory ~5, barricade ~8, CannonT ~5, LaserT ~10) and make them destroyable by their owner.


simultaneously make the destroying of your buildings cost an amount of gold equal to their bounty. :!:
that would make sure that theres no abuse (like now of the tinker tower destroying tactic, of course the dostroying of these would then cost gold too). you could just chose wether your enemy gets the bounty or you lose it. i think that would be fair.


other opinions please
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#2
Also I like the towers as it is. They don't need to cost food in my opinion as they already costs a lot of gold. Tinker towers are free, so they cost food instead of gold.



afk issue

I'm against of giving the structures the ability of being destroyed. Especially those towers you pay for! What if that player typed afk, a moron destroy his towers just for fun, so he doesn't hog all the kills. Same with the tinker towers. If someone on the team hates the tinker towers, and he type afk, a teammate asshole can just delete those -.-

If a tinker is afk, and has less than 5 towers or 40 food used, the other's who share control over the tinker should only be allowed to delete 1 tower, not all.That's is only cuz the controllers can delete with lv1 tower, and for example build a level 3 tower.
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#3
only towers with more then 50% hp can be destroyed -> problem solved
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#4
What if that player types afk, and his laser tower (2000) gets destroyed by a teamate with destroy tower ability cuz it has more than 50% hp? No...

You meant the tinker towers?
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#5
yes, only tinker towers, bought towers shouldnt be destroyable.
No Support via PM!!
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#6
hmmm... What about changing the destroy tower ability, so it takes 10 seconds to raze tower. It has casting time of 10 sec. Also gives the time for the enemy to destroy it as it cannot attack during razing (They have time to get bounty). The tower gets half hp when the ability begins, if you regret destroying the tower, you got 10 sec to stop it ^^ but your tower has lost 50% hpTongue

Begins casting (or channeling) the ability -> set to 50% of current hp
10 sec casting time complete -> Destroyed
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#7
I think you go way too far for such a simple thing as a tower. Just like once said, not everything needs to be changed! Yes, the attackers get gold from destroying buildings you bought, but you should only buy them if they are worth it (if they give you enough in return), otherwise just dont bother buying those towers. It is the same as feeding, you dont go feeding on purpose but because of lack of skill, if your towers feed the enemy, then you lack some skill.
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