2008-12-29, 12:29:20
bangyouredead Wrote:In a pro game when it's equal before people leave...You wanna tell me in a pro game are leavers, then I don't want know which what ''pros'' you play. In a real pro game noone leaves and I am not talking about the nooby league, where only players who think they are the best look for really noobs and win vs them a league game, this is poor.
Gammagulp Wrote:I think the "leaver gold" which you get, when the one leaves is not the important point.It is important, at first of leavergold and it is not a "low amount of gold" (Gammagulp) you get... in mid-lategame you get a few 1000 for a leaver, then there is the unbalanced team. Bhangbhangduc: "team with more teamwork will nearly always win", this is true but what can you do when its as example 3v5 and you only can kill one of the 3 with 3 guys of the 5 player team? You can't really do what, because they got the ******* leavergold and now they get fed of the other team.
Gammagulp Wrote:To bring balance in this point I think to change the 5 min Gold (from force) would be a better solution than just delete or improve leavergold - so a balance for every time someone leaves.Meep, bad solution... without this money a game takes enormously more time then before.. and a good pro game takes few hours (minimum 1h to 3 or 4h)
I think about my testgame in my clan... it took 3 hours... this game without the 5 minute rule? I think the game would be longer then 3h.
And it would be again unbalanced with your idiotic idea of "balance for every time someone leaves", when you compare the teams gold (all 5 players) to the one team with 1 or 2 leavers has more gold. And yes the team with less player get an advantage, it needn't be much but in a real game its a noticeable difference. Only use the gold wisely, then its over.