2008-03-06, 15:37:30
pleasae let the scripting be our problem
flaming: a relationship between bad words and good words could be checked (but the list of possible bad words is huge, and you can insult others without bad words, too)
afk: the point of last action could be saved, but this may increase lagg a bit, a very small bit i think^^
noobs: should you be able to kick noobs? dont think so, but otherwise kills/deaths, or tank value/(average tank value in game)
ai: yes, thats not that difficult to check when the AI is scripted anyways^^
teamkiller: should be clear
alternatively: 100% of the players voted Yes -> Kick, or the amount of needed yes-clicks reduces with all of the points above... if theres a flaming teamkilling noob who is afk and controlled by an AI (^^), he would be out with only one yes vote^^
or: no kick at all
flaming: a relationship between bad words and good words could be checked (but the list of possible bad words is huge, and you can insult others without bad words, too)
afk: the point of last action could be saved, but this may increase lagg a bit, a very small bit i think^^
noobs: should you be able to kick noobs? dont think so, but otherwise kills/deaths, or tank value/(average tank value in game)
ai: yes, thats not that difficult to check when the AI is scripted anyways^^
teamkiller: should be clear
alternatively: 100% of the players voted Yes -> Kick, or the amount of needed yes-clicks reduces with all of the points above... if theres a flaming teamkilling noob who is afk and controlled by an AI (^^), he would be out with only one yes vote^^
or: no kick at all