2009-01-25, 01:16:20
The healing rate is 4% per second, plus an additional 50 HP/s. The only purpose of the fixed healing is to speed up the game in the beginning and might add a little to the additional healing speed when dropping a hull, since you have less total HP.
But the real reason for the accelerated healing, is a little delay of the healing aura. The percentage healing is obviously regenerating more Hitpoints per second when you have more HP. When you drop your hulls it stays on this level for about 2 seconds, although you have less HP, which results in faster healing. It's a feature of Wc3.
But the real reason for the accelerated healing, is a little delay of the healing aura. The percentage healing is obviously regenerating more Hitpoints per second when you have more HP. When you drop your hulls it stays on this level for about 2 seconds, although you have less HP, which results in faster healing. It's a feature of Wc3.
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