2009-02-04, 03:15:49
I must say that the ai has vastly improved. Good work on that. AI's are still weak to exploders though.
Here's an idea to make them less vulnerable. Howabout, after a computer has reached a certain bounty and after the computer has died several times to explosives, they get tp breakers. But of course programming them to get a tp breaker from base, drop an item, go to the spot they want to deploy it, then go back to base for an item could be a bit difficult. So how about, instead you create a list of points on the map that are good places to put tp breakers and are spaced away from each other (these points would be off of the main lanes and to the side, out of the way). If a computer dies a few times to explosives in the same spot (ex. they die in the middle lane infront of the laser towers) then the computer will select one of the spots near where they died and place a tp breaker there automatically (i.e. they dont have to buy one, it just appears there under comp player control). There could be a limit of the number of tp breakers the computer player deploys at once (maybe 1-2) so the comp player wont mass them everywhere.
Also, on death magic, I just played a game and it is still OP.
Here's an idea to make them less vulnerable. Howabout, after a computer has reached a certain bounty and after the computer has died several times to explosives, they get tp breakers. But of course programming them to get a tp breaker from base, drop an item, go to the spot they want to deploy it, then go back to base for an item could be a bit difficult. So how about, instead you create a list of points on the map that are good places to put tp breakers and are spaced away from each other (these points would be off of the main lanes and to the side, out of the way). If a computer dies a few times to explosives in the same spot (ex. they die in the middle lane infront of the laser towers) then the computer will select one of the spots near where they died and place a tp breaker there automatically (i.e. they dont have to buy one, it just appears there under comp player control). There could be a limit of the number of tp breakers the computer player deploys at once (maybe 1-2) so the comp player wont mass them everywhere.
Also, on death magic, I just played a game and it is still OP.