2009-02-07, 20:20:49
Yeah, there is a serious issue with lai where if a comp takes over a human, they sell all their stuff and buy new stuff, which basically gives them tanks that have half the health and half the weapons. Hopefully this can be fixed, cause for example i just played a 10K game where a player bought stuff and left so the computer sold everything and got the airship, but couldn't afford weapons, so was useless and fed the enemy.
Also, I know that I was advocating to make the mine defuser better, but it might be a bit overpowered now. I mean it's just 1-2K and it pretty much negates all mines, which are more expensive. Perhaps you could have upgraded versions of the diffuser with the better aoe. Alternatively, you could make it so that the current version doesn't kill large or huge mines and that you would have to upgrade the defuser so that it can kill these types (because as it is, large or huge mines aren't worth the cost because they are negated just as easily as the small mines). Also, the ability to combine with an item (such as a hull), would be nice with the defuser.
Also, I know that I was advocating to make the mine defuser better, but it might be a bit overpowered now. I mean it's just 1-2K and it pretty much negates all mines, which are more expensive. Perhaps you could have upgraded versions of the diffuser with the better aoe. Alternatively, you could make it so that the current version doesn't kill large or huge mines and that you would have to upgrade the defuser so that it can kill these types (because as it is, large or huge mines aren't worth the cost because they are negated just as easily as the small mines). Also, the ability to combine with an item (such as a hull), would be nice with the defuser.