2009-03-01, 13:59:01
The spells, are only an idea. I can change them, but I thought you can use the spells good as a combination.
One spell at once doesn't deal much damage, but with a bit skill, you can use them together and deal a very heigt amount of damage. I think there isn't a tank like mine. The most have only one nuke an AoE spell and one who makes, that he survives longer. But no one of them needs a real skill.
Wekness:
Glevehook: Cast a spell and you haven't much mana. And we can make, that the caster can't move.
Energy Overload: You loses your full mana, you can't use it when the enemy tank has low mana. So it isn't a chasing spell.
Emergency Generator: Works only good with very low mana.
Energy Slice: When you use it, enemies can teleport away.
Tank wekness: He hasn't a surviving ability. So he needs an hull. And he needs much mana. So it isn't a good Idea to buy items witch needs to many mana.
cedi
One spell at once doesn't deal much damage, but with a bit skill, you can use them together and deal a very heigt amount of damage. I think there isn't a tank like mine. The most have only one nuke an AoE spell and one who makes, that he survives longer. But no one of them needs a real skill.
Wekness:
Glevehook: Cast a spell and you haven't much mana. And we can make, that the caster can't move.
Energy Overload: You loses your full mana, you can't use it when the enemy tank has low mana. So it isn't a chasing spell.
Emergency Generator: Works only good with very low mana.
Energy Slice: When you use it, enemies can teleport away.
Tank wekness: He hasn't a surviving ability. So he needs an hull. And he needs much mana. So it isn't a good Idea to buy items witch needs to many mana.
cedi