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Open Code Map
#12
If by unprotected, you mean freely editable with the World Editor, then there might not even be an 'unprotected version'. For example, when I make a map, I write the triggers with JassCraft and import it directly into the map because the Trigger Editor built into World Editor is so horrible, it's nearly unusable. So even an unprotected version of my map wouldn't open in the World Editor correctly.

Of course, I have no idea whether Exodus actually does stuff like that.
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Messages In This Thread
Open Code Map - by cooi - 2009-04-15, 19:50:04
Re: Open Code Map - by Exodus - 2009-04-15, 20:02:20
Re: Open Code Map - by cooi - 2009-04-15, 20:10:15
Re: Open Code Map - by Dr.McNinja - 2009-04-15, 22:56:41
Re: Open Code Map - by Exodus - 2009-04-15, 23:15:50
Re: Open Code Map - by cooi - 2009-04-15, 23:54:55
Re: Open Code Map - by Althend - 2009-04-16, 00:18:55
Re: Open Code Map - by Dr.McNinja - 2009-04-16, 08:48:34
Re: Open Code Map - by cooi - 2009-04-16, 11:13:41
Re: Open Code Map - by horselance - 2009-04-16, 14:58:01
Re: Open Code Map - by ChronicStoned - 2009-04-16, 16:17:55
Re: Open Code Map - by Bhangbhangduc - 2009-04-17, 00:46:07

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