2009-04-26, 09:21:51
I understand whats part of a weapon, changing damage, range, rate of fire, animation, impact effect and sound if any.
But how exactly do you build a weapon in world editor from scratch?...................
With all the weapon suggestions, I have thought for a long time, wouldnt it be easier if people could just test their own weapon ideas? not necessarily in battle tanks map since we all know its protected.
I have very little experience with world editor so as much detail please. I assume the weapon is based off copying phoneix fire and working from that but i could be wrong.
Test Map................................................................................................................................
Maybe someone could create a miniature map that replicates the battle tanks environment such as armour, buildings, enemy tanks and troops. This small map would allow testing of new stuff and suggestions without going to exo.
This test map could be made by breaking 7.55 and making the dimensions smaller (if possible).
But how exactly do you build a weapon in world editor from scratch?...................
With all the weapon suggestions, I have thought for a long time, wouldnt it be easier if people could just test their own weapon ideas? not necessarily in battle tanks map since we all know its protected.
I have very little experience with world editor so as much detail please. I assume the weapon is based off copying phoneix fire and working from that but i could be wrong.
Test Map................................................................................................................................
Maybe someone could create a miniature map that replicates the battle tanks environment such as armour, buildings, enemy tanks and troops. This small map would allow testing of new stuff and suggestions without going to exo.
This test map could be made by breaking 7.55 and making the dimensions smaller (if possible).
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