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Ability: Reflectors
#4
I figured out to detect phoenix fire damage and source. But this cant be applied to variable units in normal World Editor. This means, that unit must already exist from the start of game. But as i remember, there was a better world editor unlimited function for this, which also applies "Damage taken" function to variable units. Exo may know better if he can do it.
Trolololo
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Messages In This Thread
Ability: Reflectors - by horselance - 2009-05-12, 01:32:50
Re: Ability: Reflectors - by Bobguydude - 2009-05-12, 06:15:49
Re: Ability: Reflectors - by Dr.McNinja - 2009-05-12, 12:08:55
Re: Ability: Reflectors - by horselance - 2009-05-12, 17:37:16
Re: Ability: Reflectors - by cedi - 2009-05-12, 21:54:18
Re: Ability: Reflectors - by horselance - 2009-05-13, 00:54:43
Re: Ability: Reflectors - by cedi - 2009-05-13, 19:46:59
Re: Ability: Reflectors - by Gammagulp - 2009-05-14, 18:10:45
Re: Ability: Reflectors - by horselance - 2009-05-14, 18:18:53
Re: Ability: Reflectors - by cedi - 2009-05-14, 20:44:56

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