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Reduce Teleporter Range or increase costs.
#25
Thats an interesting point too. Up to now you jump from lane to mid or mid to lane so easy and nearly ever past the terrain in between by teleporting (not important for air). It only happens accidently because you were just a little little to far away for 3500 range and land infront of some trees Big Grin .

Where is the problem with 0,3sec casting delay. Even if the enemy clicks stun rocket instantly, till it reaches your tank you should be already teleportet away. Only an instant stun like frost robot could work when your reacting time is like 0.1 Seconds and you look in the correct direction :mrgreen:
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Re: Reduce Teleporter Range or increase costs. - by Gammagulp - 2009-06-11, 16:10:05

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