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Reduce Teleporter Range or increase costs.
#30
Haha! a great reason why i love frostbot - instant stun.

There are two tanks that can do this i believe, frostbot and guard. Dont think people quite consider enough the speed of stun projectiles - rocket is the slowest and demon tank is a bit faster. However, heavy tank's slow rocket also has a massive range so extra range can also be it's downfall (by not considering the extra range and slow speed, they dont think about the enemy escaping).

What about a new funky hybrid teleporter? Fairly simple, when you cast at a location (instant), your tank will move at max speed in that direction for a second or two, then completing the teleport. Standing still for a tp could work but isnt suited to battlefield use. Or maybe even a antigrav jump/tp hybrid, where you tank is 'jumped' 25% distance then teleported. It could have millions of uses! - aim it far for longer jump, but at the end of 25% you will teleport away from the battle. 50% distance might work better. Much fun!
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Re: Reduce Teleporter Range or increase costs. - by Dr.McNinja - 2009-06-12, 05:15:23

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