2009-06-12, 15:21:51
Well if you play 3on2 mid against trader team and got no sucking team try the following.
1 player at least airship or heli: 1 TP breaker including the whole hill where the trademaster is + 1Ward near the breaker, but also completely covers the whole hill. The TP Breaker has to stand over the cliff, so the Trader is directly teleportet in your teams direction and must drive around the whole hill if he teleports to nearby terrain.
You will see with good players not dying and pushing back the enemy team at mid its not realy possible for a trader lower lvl 10 to reach the trade master
actually I did it one time and trading immediatly stoped. It took about 2 or 3 minutes for the enemy trader till his team with the support of one lane player pushed us so much back, that the trader could unload. In usual public games there are to less players using TP Breaker and wards in an early game state to try it, but it works good#
[I know it costs 300 for Breaker and about 100 for 1 ward ? but if you buy it just some times the enemy trader is completely stopped and your 5player team fight against "4 1/2 Players" ]
Its important that the middle creeps are often killed by the enemies towers, because the creeps are split to less players.
IMO the trader is still very good against unskilled players or better said players who got no experience in hunting traders. But in a game with skilled players a trader can suck very easy when a lot of wards and teleporters were used. (Thats means it is worse enough to suck against good players, but good enough to overwhelm unexperienced ones )
1 player at least airship or heli: 1 TP breaker including the whole hill where the trademaster is + 1Ward near the breaker, but also completely covers the whole hill. The TP Breaker has to stand over the cliff, so the Trader is directly teleportet in your teams direction and must drive around the whole hill if he teleports to nearby terrain.
You will see with good players not dying and pushing back the enemy team at mid its not realy possible for a trader lower lvl 10 to reach the trade master
actually I did it one time and trading immediatly stoped. It took about 2 or 3 minutes for the enemy trader till his team with the support of one lane player pushed us so much back, that the trader could unload. In usual public games there are to less players using TP Breaker and wards in an early game state to try it, but it works good#
[I know it costs 300 for Breaker and about 100 for 1 ward ? but if you buy it just some times the enemy trader is completely stopped and your 5player team fight against "4 1/2 Players" ]
Its important that the middle creeps are often killed by the enemies towers, because the creeps are split to less players.
IMO the trader is still very good against unskilled players or better said players who got no experience in hunting traders. But in a game with skilled players a trader can suck very easy when a lot of wards and teleporters were used. (Thats means it is worse enough to suck against good players, but good enough to overwhelm unexperienced ones )
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
- noob, nobody, medium, pro - we will see what happens ^^