2009-06-25, 19:10:48
TKF Wrote:I think this can be checked with a AI script, so the AI can withdraw when the player uses CPTP. If the incoming tank is worth more than the ai value, it keeps a safe distance when the player starts teleporting as if there was a tank there (Maybe a tp dummy?)...That's already implemented, but somehow ignored by the bots ... well, maybe I'll find the reason for this some day.
I'm quite sure this isn't so hard to implement.
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