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AI Commands
#13
TKF Wrote:I think this can be checked with a AI script, so the AI can withdraw when the player uses CPTP. If the incoming tank is worth more than the ai value, it keeps a safe distance when the player starts teleporting as if there was a tank there (Maybe a tp dummy?)...

I'm quite sure this isn't so hard to implement.
That's already implemented, but somehow ignored by the bots ... well, maybe I'll find the reason for this some day.
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Messages In This Thread
AI Commands - by jc12836 - 2009-03-05, 12:32:39
Re: AI Commands - by ChronicStoned - 2009-03-05, 15:13:23
Re: AI Commands - by Doomhammer112 - 2009-06-18, 14:22:00
Re: AI Commands - by Exodus - 2009-06-18, 14:45:04
Re: AI Commands - by Doomhammer112 - 2009-06-18, 14:52:53
Re: AI Commands - by Exodus - 2009-06-18, 15:34:13
Re: AI Commands - by Doomhammer112 - 2009-06-18, 15:37:57
Re: AI Commands - by Ghoster - 2009-06-25, 10:25:04
Re: AI Commands - by Doomhammer112 - 2009-06-25, 11:35:16
Re: AI Commands - by horselance - 2009-06-25, 12:59:32
Re: AI Commands - by TKF - 2009-06-25, 17:45:36
Re: AI Commands - by Doomhammer112 - 2009-06-25, 18:38:36
Re: AI Commands - by Exodus - 2009-06-25, 19:10:48
Re: AI Commands - by TKF - 2009-06-25, 20:43:38
Re: AI Commands - by Exodus - 2009-06-25, 20:52:20
Re: AI Commands - by SCorpA1 - 2009-06-25, 21:44:40
Re: AI Commands - by TKF - 2009-06-25, 22:03:17

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