2009-09-10, 17:32:38 
		
	
	Althend Wrote:Well, not a bad suggestion for improving the AI. Make it a random number to a AI variable, and everytime this fires, pick a random number between 20-75% for next time it retreats. Or something like that. This one of the reasons why the computer feeds more.
Currently ai always retreat when he gets less than 50% hp, it is really predictable, making this change sometimes would help.
Also the AI always is stupid enough to attack overpowered opponents and get killed instantly -> Free kills
Instead it should play VERY safe against those players.

