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Special ability
#3
It is indeed quite hard to add further effects to the weapons since they work, as far as i know, with the "Phoenix Fire" spell.
And still, it is possible by the creation of a system detecting these weapons while shooting as well as their target.

It would either detect the damage and call a conditional check for the weapon afterwards (easier method) or it simply detects the direct weapon attacking by the id of the "PF" ability on the item which would be much harder but maybe better than a general Detection System running all the time in the background.

But i am not really convinced that these effects would be a good addition to the game.
~Always forgive your enemies, nothing annoys them so much~

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Messages In This Thread
Special ability - by sandking - 2009-08-17, 10:50:15
Re: Special ability - by Kesarion - 2009-09-08, 19:03:14
Re: Special ability - by Paladon - 2009-09-08, 19:27:04
Re: Special ability - by TKF - 2009-09-08, 19:32:37
Re: Special ability - by Paladon - 2009-09-11, 19:19:42
Re: Special ability - by Kesarion - 2009-09-13, 13:42:33
Re: Special ability - by Paladon - 2009-09-13, 14:35:03
Re: Special ability - by BENNIE.FM - 2009-09-14, 04:02:05
Re: Special ability - by Paladon - 2009-09-14, 08:15:07
Re: Special ability - by JonNny - 2009-09-14, 10:22:30
Re: Special ability - by horselance - 2009-09-14, 14:11:19
Re: Special ability - by Paladon - 2009-09-14, 14:58:45
Re: Special ability - by Kesarion - 2009-09-14, 15:32:37
Re: Special ability - by Althend - 2009-09-14, 15:48:19
Re: Special ability - by JonNny - 2009-09-14, 16:18:27
Re: Special ability - by Paladon - 2009-09-14, 16:44:33
Re: Special ability - by Prog - 2009-09-14, 17:04:00
Re: Special ability - by BENNIE.FM - 2009-09-15, 04:31:38
Re: Special ability - by qweqqweq - 2009-09-15, 11:37:51

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